Skip to content
Snippets Groups Projects
  1. Oct 26, 2023
  2. Oct 18, 2023
  3. Oct 17, 2023
    • Fabian Tërnava's avatar
      added utility to run subskills from within a skill so that automatically... · f712c851
      Fabian Tërnava authored
      added utility to run subskills from within a skill so that automatically onStopRequested and onTimeoutReached are called. Skill Proxy has been moved to core package of skills.
      
      split example skills in seperate files
      
      remove getLatesNUpdates from skillsMemory interface as the same behavior can be reached through getSkillStatusUpdates(). Added methods to coreSegment.
      
      added skillExecutionRequest to memory when skill is asyncronolously called
      f712c851
  4. Oct 12, 2023
  5. Oct 09, 2023
  6. Oct 04, 2023
  7. Sep 27, 2023
  8. Jun 16, 2023
  9. Jun 15, 2023
  10. May 18, 2023
  11. May 13, 2023
  12. Apr 25, 2023
  13. Feb 20, 2023
  14. Feb 17, 2023
  15. Feb 15, 2023
  16. Feb 09, 2023
    • Tobias Bodmer's avatar
      Many fixes & refactoring & add Quaternions · d7f046dd
      Tobias Bodmer authored
      - add QuaternionWidget
      - remove old modal code
      - remove Copy and clone of AronTreeWidgetItem
      - add recognition of duplicate dict keys
      - add countermeasure to tabbing into unchangeable key fields
      - make aronType const in AronTreeWidget
      - flag tuple code as untested, since aron is currently broken there
      - fix weird std::locals setting in AronTreeWidgetSetter.cpp, which causes floating numbers to print as 12,345 with std::to_string()
      - add usage of std::launder to make reinterpret_cast more save within the usage of NDArray
      d7f046dd
  17. Dec 20, 2022
    • Tobias Bodmer's avatar
      hide elements in matrix edit · da8edb15
      Tobias Bodmer authored
      if there are too many items in the matrix widget, the gui would be unwieldy large. Instead only show maneagable subset. The Rest is hidden in the ui.
      da8edb15
  18. Dec 12, 2022
    • Tobias Bodmer's avatar
      Throw out static widget variable · c5744eae
      Tobias Bodmer authored
      - static variable gone
      - replaced by pointer for each element in hierarchy. (Imagine two persistent trees, total chaos otherwise)
      - raw matrix data has column wise sorting. Fix reading and writing code.
      - QLineEdit now focuses start of line after setText.
      c5744eae
  19. Dec 06, 2022
    • Tobias Bodmer's avatar
      Impl. EditText widget for Matrix · dfb4789a
      Tobias Bodmer authored
      - New Widget which contains an edittext for each matrix element
      - self-contained parsing on changes for error highlighting
      - moved onTreeWidgetItemDoubleClicked and onTreeWidgetItemChanged to AronTreeWidgetController.h, these GUI actions only concern the Tree widget details, not however the full scope in SkillManagerMonitorWidgetController.h
      - in AronTreeWidgetCreator.h: createSimpleTreeViewWidget() now called insertNewTreeViewWidget(). It also directly adds the created widget to the parent, has control flow reasons to add it directly.
       (otherwise we cannot directly overlay custom widgets inside the AronTreeWidgetCreatorVisitor)
       -
      dfb4789a
  20. Nov 14, 2022
  21. Nov 09, 2022
    • Tobias Bodmer's avatar
      clang format & changed callback for checks · 3a5d0a2d
      Tobias Bodmer authored
      - finally got clang-format again. (imo made the documents worse though)
      - implement callback on changed items in the gui. Attempt to convert them
      to aron types. If that fails, the element gets colored red.
      3a5d0a2d
  22. Nov 07, 2022
    • Tobias Bodmer's avatar
      Unique Dict keys, separate edit properties · c32bd844
      Tobias Bodmer authored
      AronTreeWidgetItem now stores two flags, which column should be
      editable. This is necessary, because the parent entry could enable
      editing column 0 whilst the current elment can be edited in its value.
      Only using the flag of QTreeElement is then too messy.
      
      Also added a parent pointer to the CreatorVisitor. This provides enough
      context for a centralized instantiation.
      
      As pointed out: Newly added keys are now unique.
      c32bd844
  23. Oct 10, 2022
    • Tobias Bodmer's avatar
      add context menu && dict keys editable · 0f0d7dbc
      Tobias Bodmer authored
      - make AronTreeWidgetController QObject -> now handles context menu
      actions of the contained treewidgetitems
      - SkillManagerMonitorWidget makes first column editable if the parent is
      a dict
      0f0d7dbc
  24. Sep 28, 2022
  25. Sep 13, 2022
  26. Sep 12, 2022
  27. Sep 07, 2022
  28. Jul 20, 2022
  29. Jul 01, 2022
  30. Jun 02, 2022
  31. Apr 25, 2022
  32. Mar 22, 2022
  33. Feb 25, 2022
  34. Feb 01, 2022
  35. Jan 19, 2022
Loading