- Dec 24, 2020
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Raphael Grimm authored
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- May 25, 2020
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Raphael Grimm authored
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- May 20, 2020
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Fabian Paus authored
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- Aug 13, 2019
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Raphael Grimm authored
* add DynamicsWorld::{getObjects, removeFloorPlane, clear) * add DynamicsEngine::removeFloorPlane * add BulletEngine::removeFloorPlane
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- Feb 21, 2019
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Rainer Kartmann authored
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- Dec 08, 2018
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Raphael Grimm authored
* modernize-shrink-to-fit * modernize-use-nullptr * modernize-use-equals-default * modernize-use-equals-delete * modernize-unary-static-assert * modernize-use-bool-literals * modernize-replace-random-shuffle
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- Dec 11, 2017
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Johannes Pankert authored
the friction coeffitient of the floor plane can be modified; more meaningful error messages for Hierachical IK
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- Jun 16, 2016
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Raphael Grimm authored
reduced the number of warnings with -Wall -Wextra -Wpedantic (now < 250 (mostly qhull), before > 10000
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- Jan 28, 2015
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vahrenkamp authored
Moved all boost includes to VirtualRobot.h and added workaround to qt/boost bug that results in failures during moc step. Removed poseVisualization and poseJoint methods since these methods just refer to the global pose Added convenient methods to get the pose of a RobotNode to root coordinate system of the robot. git-svn-id: http://svn.code.sf.net/p/simox/code/trunk@775 042f3d55-54a8-47e9-b7fb-15903f145c44
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- Nov 14, 2014
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mkroehnert authored
git-svn-id: http://svn.code.sf.net/p/simox/code/trunk@731 042f3d55-54a8-47e9-b7fb-15903f145c44
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- Aug 13, 2013
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vahrenkamp authored
Added optional SimualtionType flag (used by SimDynamics). Extended grid visualization classes, texture files can now be specified. Added several SimDynamics improvements. git-svn-id: http://svn.code.sf.net/p/simox/code/trunk@405 042f3d55-54a8-47e9-b7fb-15903f145c44
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- Jul 10, 2013
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vahrenkamp authored
Improved stability of bullet related dynamics simulation. Added some extended functionality to bounding box class. Added getBoundingBox method to robot. git-svn-id: http://svn.code.sf.net/p/simox/code/trunk@400 042f3d55-54a8-47e9-b7fb-15903f145c44
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- Nov 04, 2012
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vahrenkamp authored
Added extended functionality to BulletEngine/CoinQtBulletViewer. Mutex protections and start/stop/step engine functionality. Fixed missing const definition in SimoxCollisionDispatcher: now the correct methods are called by the bullet framework. Improved SimDynamiosViewer: Start/Stop/Step engine, CoM visualizations git-svn-id: http://svn.code.sf.net/p/simox/code/trunk@335 042f3d55-54a8-47e9-b7fb-15903f145c44
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- Jul 29, 2012
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vahrenkamp authored
Custom CollisionDispatcher to ensure that self collisions between adjacent joints are not considered. Fixes for CoM offset computations simox<->bullet Parameter tweaking to improve physics results Fix joint angle directions Fix seg fault on viewer exit ViewAll fix: ignore floor plane git-svn-id: http://svn.code.sf.net/p/simox/code/trunk@290 042f3d55-54a8-47e9-b7fb-15903f145c44
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- Jul 25, 2012
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vahrenkamp authored
+ Generic interface for dynamics objects + Bullet support for Objects and robots + two examples showing the internal bullet state and the transformation to simox git-svn-id: http://svn.code.sf.net/p/simox/code/trunk@287 042f3d55-54a8-47e9-b7fb-15903f145c44
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