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Fix visualization, fix human obstacles

Merged Tobias Gröger requested to merge feature/fix-visualization into dev
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@@ -38,7 +38,9 @@ namespace armarx::navigation::human
float personalRadius = 1000;
float movementInfluence = 1;
// in the coordinate system of the human
// an offset applied to the personal zone in the coordinate system of the human
// a positive x-value means an offset to the right
// a positive y-value means an offset to the front
Eigen::Vector2f offset{100, 150};
};
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