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Gamepad: upgrade

Merged Tobias Gröger requested to merge feature/gamepad-upgrade into master
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@@ -53,7 +53,7 @@ namespace armarx
//defineOptionalProperty<std::string>("PropertyName", "DefaultValue", "Description");
defineOptionalProperty<std::string>("GamepadTopicName", "GamepadValues", "Name of the Gamepad Topic");
defineOptionalProperty<std::string>("GamepadDeviceName", "/dev/input/js2", "device that will be opened as a gamepad");
defineOptionalProperty<std::string>("GamepadForceFeedbackName", "", "device that will be used for force feedback, leave empty to disable");
defineOptionalProperty<std::string>("GamepadForceFeedbackName", "", "device that will be used for force feedback, leave empty to disable. See RobotAPI/source/RobotAPI/drivers/GamepadUnit/README.md for more details.");
defineOptionalProperty<int>("PublishTimeout", 2000, "In Milliseconds. Timeout after which the gamepad data is not published after, if no new data was read from the gamepad");
}
};
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