Add Grasp (Affordance) Memory
-
Define ARON type
GraspCandidate
based onGraspCandidate
(seeGraspCandidateProviderInterface.ice
) in libraryGraspingUtility
. (For an ARON example, seeObjectPose.xml
) -
Create new memory server
GraspMemory
(a component, see ExampleMemory). Memory name:Grasp
-
There, add a core segment
Candidate
with the ARON type defined above. -
Implement an example
GraspCandidateProvider
committing data to the memory. - Make memory server visualize the grasp candidates