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human tracker skeleton

Merged Marius Baden requested to merge feature/human-tracker into dev
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@@ -29,7 +29,7 @@ namespace armarx::navigation::components::dynamic_scene_provider
pose.linear() = Eigen::Rotation2Df(0 /*angle*/).toRotationMatrix();
const human::Human newHuman = {
.global_T_human = pose,
.pose = pose,
.linearVelocity = Eigen::Vector2f::Zero(), //TODO more sophisticated guess
.detectionTime = measurements.detectionTime};
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