Resolve "Fix bug in KinematicUnitGui controlling Torso Joint of ARMAR-DE to 0 when reconnecting"
requested to merge 73-fix-bug-in-kinematicunitgui-controlling-torso-joint-of-armar-de-to-0-when-reconnecting into master
Closes #73 (closed)
Fix bug: After a reconnect to robot/kinematic unit, local joint values can be wrong. Need to fetch the real joint values first to avoid large jumps when selecting the joint.
Edited by Rainer Kartmann