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Resolve "Fix bug in KinematicUnitGui controlling Torso Joint of ARMAR-DE to 0 when reconnecting"

All threads resolved!

Closes #73 (closed)

Fix bug: After a reconnect to robot/kinematic unit, local joint values can be wrong. Need to fetch the real joint values first to avoid large jumps when selecting the joint.

Edited by Rainer Kartmann

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