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Commit 475aad43 authored by Mirko Wächter's avatar Mirko Wächter
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include optimization

parent 7c0f49c4
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......@@ -21,6 +21,52 @@
*/
#include "RobotAPIObjectFactories.h"
#include "Trajectory.h"
#include <RobotAPI/interface/core/PoseBase.h>
#include <RobotAPI/interface/core/RobotState.h>
#include <RobotAPI/libraries/core/Pose.h>
#include <RobotAPI/libraries/core/FramedPose.h>
#include <RobotAPI/libraries/core/LinkedPose.h>
#include <RobotAPI/libraries/core/observerfilters/PoseMedianFilter.h>
#include <RobotAPI/libraries/core/observerfilters/OffsetFilter.h>
#include <RobotAPI/libraries/core/observerfilters/MatrixFilters.h>
#include <RobotAPI/libraries/core/observerfilters/PoseMedianOffsetFilter.h>
#include <RobotAPI/libraries/core/OrientedPoint.h>
#include <RobotAPI/libraries/core/FramedOrientedPoint.h>
using namespace armarx;
using namespace armarx::ObjectFactories;
const FactoryCollectionBaseCleanUp RobotAPIObjectFactories::RobotAPIObjectFactoriesVar = FactoryCollectionBase::addToPreregistration(new RobotAPIObjectFactories());
ObjectFactoryMap RobotAPIObjectFactories::getFactories()
{
ObjectFactoryMap map;
add<Vector2>(map);
add<Vector3>(map);
add<FramedDirection>(map);
add<LinkedDirection>(map);
add<Quaternion>(map);
add<Pose>(map);
add<FramedPose>(map);
add<FramedOrientation>(map);
add<FramedPosition>(map);
add<LinkedPose>(map);
add<armarx::OrientedPointBase, armarx::OrientedPoint>(map);
add<armarx::FramedOrientedPointBase, armarx::FramedOrientedPoint>(map);
add<armarx::PoseMedianFilterBase, armarx::filters::PoseMedianFilter>(map);
add<armarx::PoseMedianOffsetFilterBase, armarx::filters::PoseMedianOffsetFilter>(map);
add<armarx::OffsetFilterBase, armarx::filters::OffsetFilter>(map);
add<armarx::MatrixMaxFilterBase, armarx::filters::MatrixMaxFilter>(map);
add<armarx::MatrixMinFilterBase, armarx::filters::MatrixMinFilter>(map);
add<armarx::MatrixAvgFilterBase, armarx::filters::MatrixAvgFilter>(map);
add<armarx::MatrixPercentileFilterBase, armarx::filters::MatrixPercentileFilter>(map);
add<armarx::MatrixPercentilesFilterBase, armarx::filters::MatrixPercentilesFilter>(map);
add<armarx::MatrixCumulativeFrequencyFilterBase, armarx::filters::MatrixCumulativeFrequencyFilter>(map);
add<armarx::TrajectoryBase, armarx::Trajectory>(map);
return map;
}
......@@ -23,134 +23,11 @@
#ifndef _ARMARX_ROBOTAPI_OBJECT_FACTORIES_H
#define _ARMARX_ROBOTAPI_OBJECT_FACTORIES_H
#include "Trajectory.h"
#include <ArmarXCore/core/system/FactoryCollectionBase.h>
#include <RobotAPI/interface/core/PoseBase.h>
#include <RobotAPI/interface/core/RobotState.h>
#include <RobotAPI/libraries/core/Pose.h>
#include <RobotAPI/libraries/core/FramedPose.h>
#include <RobotAPI/libraries/core/LinkedPose.h>
#include <Ice/Ice.h>
#include <RobotAPI/libraries/core/observerfilters/PoseMedianFilter.h>
#include <RobotAPI/libraries/core/observerfilters/OffsetFilter.h>
#include <RobotAPI/libraries/core/observerfilters/MatrixFilters.h>
#include <RobotAPI/libraries/core/observerfilters/PoseMedianOffsetFilter.h>
#include <RobotAPI/libraries/core/OrientedPoint.h>
#include <RobotAPI/libraries/core/FramedOrientedPoint.h>
namespace armarx
{
class QuaternionObjectFactory : public Ice::ObjectFactory
{
public:
virtual Ice::ObjectPtr create(const std::string& type)
{
assert(type == armarx::QuaternionBase::ice_staticId());
return new Quaternion();
}
virtual void destroy()
{}
};
class Vector3ObjectFactory : public Ice::ObjectFactory
{
public:
virtual Ice::ObjectPtr create(const std::string& type)
{
assert(type == armarx::Vector3Base::ice_staticId());
return new Vector3();
}
virtual void destroy()
{}
};
class FramedDirectionObjectFactory : public Ice::ObjectFactory
{
public:
virtual Ice::ObjectPtr create(const std::string& type)
{
assert(type == armarx::FramedDirectionBase::ice_staticId());
return new FramedDirection();
}
virtual void destroy()
{}
};
class LinkedDirectionObjectFactory : public Ice::ObjectFactory
{
public:
virtual Ice::ObjectPtr create(const std::string& type)
{
assert(type == armarx::LinkedDirectionBase::ice_staticId());
return new LinkedDirection();
}
virtual void destroy()
{}
};
class PoseObjectFactory : public Ice::ObjectFactory
{
public:
virtual Ice::ObjectPtr create(const std::string& type)
{
assert(type == armarx::PoseBase::ice_staticId());
return new Pose();
}
virtual void destroy()
{}
};
class FramedPoseObjectFactory : public Ice::ObjectFactory
{
public:
virtual Ice::ObjectPtr create(const std::string& type)
{
assert(type == armarx::FramedPoseBase::ice_staticId());
return new FramedPose();
}
virtual void destroy()
{}
};
class FramedPositionObjectFactory : public Ice::ObjectFactory
{
public:
virtual Ice::ObjectPtr create(const std::string& type)
{
assert(type == armarx::FramedPositionBase::ice_staticId());
return new FramedPosition();
}
virtual void destroy()
{}
};
class FramedOrientationObjectFactory : public Ice::ObjectFactory
{
public:
virtual Ice::ObjectPtr create(const std::string& type)
{
assert(type == armarx::FramedOrientationBase::ice_staticId());
return new FramedOrientation();
}
virtual void destroy()
{}
};
class LinkedPoseObjectFactory : public Ice::ObjectFactory
{
public:
virtual Ice::ObjectPtr create(const std::string& type)
{
assert(type == armarx::LinkedPoseBase::ice_staticId());
return new LinkedPose();
}
virtual void destroy()
{}
};
namespace ObjectFactories
{
......@@ -160,36 +37,7 @@ namespace armarx
class RobotAPIObjectFactories : public FactoryCollectionBase
{
public:
ObjectFactoryMap getFactories()
{
ObjectFactoryMap map;
add<armarx::Vector2Base, armarx::Vector2>(map);
map.insert(std::make_pair(armarx::Vector3Base::ice_staticId(), new Vector3ObjectFactory));
map.insert(std::make_pair(armarx::FramedDirectionBase::ice_staticId(), new FramedDirectionObjectFactory));
map.insert(std::make_pair(armarx::LinkedDirectionBase::ice_staticId(), new LinkedDirectionObjectFactory));
map.insert(std::make_pair(armarx::QuaternionBase::ice_staticId(), new QuaternionObjectFactory));
map.insert(std::make_pair(armarx::PoseBase::ice_staticId(), new PoseObjectFactory));
map.insert(std::make_pair(armarx::FramedPoseBase::ice_staticId(), new FramedPoseObjectFactory));
map.insert(std::make_pair(armarx::FramedOrientationBase::ice_staticId(), new FramedOrientationObjectFactory));
map.insert(std::make_pair(armarx::FramedPositionBase::ice_staticId(), new FramedPositionObjectFactory));
map.insert(std::make_pair(armarx::LinkedPoseBase::ice_staticId(), new LinkedPoseObjectFactory));
add<armarx::OrientedPointBase, armarx::OrientedPoint>(map);
add<armarx::FramedOrientedPointBase, armarx::FramedOrientedPoint>(map);
add<armarx::PoseMedianFilterBase, armarx::filters::PoseMedianFilter>(map);
add<armarx::PoseMedianOffsetFilterBase, armarx::filters::PoseMedianOffsetFilter>(map);
add<armarx::OffsetFilterBase, armarx::filters::OffsetFilter>(map);
add<armarx::MatrixMaxFilterBase, armarx::filters::MatrixMaxFilter>(map);
add<armarx::MatrixMinFilterBase, armarx::filters::MatrixMinFilter>(map);
add<armarx::MatrixAvgFilterBase, armarx::filters::MatrixAvgFilter>(map);
add<armarx::MatrixPercentileFilterBase, armarx::filters::MatrixPercentileFilter>(map);
add<armarx::MatrixPercentilesFilterBase, armarx::filters::MatrixPercentilesFilter>(map);
add<armarx::MatrixCumulativeFrequencyFilterBase, armarx::filters::MatrixCumulativeFrequencyFilter>(map);
add<armarx::TrajectoryBase, armarx::Trajectory>(map);
return map;
}
ObjectFactoryMap getFactories();
static const FactoryCollectionBaseCleanUp RobotAPIObjectFactoriesVar;
};
......
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