- Sep 05, 2024
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Fabian Reister authored
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Fabian Reister authored
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- Jul 19, 2024
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Christian Dreher authored
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Christian Dreher authored
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- Jun 14, 2024
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Fabian Reister authored
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Fabian Reister authored
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Joana Plewnia authored
Merge branch 'feature/a7-demo/fixed_gaze_directions' of git.h2t.iar.kit.edu:sw/armarx/skills/view-selection into feature/look-at-object
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Joana Plewnia authored
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Joana Plewnia authored
Merge branch 'feature/a7-demo/fixed_gaze_directions' of git.h2t.iar.kit.edu:sw/armarx/skills/view-selection into feature/a7-demo/fixed_gaze_directions
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Joana Plewnia authored
Merge remote-tracking branch 'origin/feature/look-at-object' into feature/a7-demo/fixed_gaze_directions
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Joana Plewnia authored
works on ARMAR-6
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Joana Plewnia authored
fixed freezing when looking down, also able to look left and right (+down) from center down position - needs tetsing on real robot, only tested in simulation
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Joana Plewnia authored
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- Jun 13, 2024
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Joana Plewnia authored
Tamim requested the LookUp/Down etc. skills to not "weirdly" look at a combined direction (like left-down, when calling left and then down) So the directions do not stack anymore
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Fabian Reister authored
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Fabian Reister authored
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Fabian Reister authored
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- Jun 12, 2024
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Tilman Daab authored
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Tilman Daab authored
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- Jun 10, 2024
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Christian Dreher authored
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Christian Dreher authored
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- Jun 04, 2024
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Christian Dreher authored
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Christian Dreher authored
With Fabian Reister
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Christian Dreher authored
Transfer gaze targets to a dedicated gaze root frame (relative to head base frame); Normalize calculation of pitch depending on selected yaw. See merge request !36
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Christian Dreher authored
fix: Transfer gaze targets to a dedicated gaze root frame (relative to head base frame); Normalize calculation of pitch depending on selected yaw. The issue here was that the calibration using the quadratic regression worked okay for yaw=0. However, as soon as there is a small tilt of the head base frame (i.e., the robot root frame and the head root frame where not parallel as in ARMAR-6), this calculation failed and resulted in a sinuidal movement of the head when the platform was rotated. To fix this, the gaze targets are now transformed to a gaze root frame which in turn is relative to the head frame. Additionally, the target yaw is compensated before calculating the pitch.
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- Jun 03, 2024
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Christian Dreher authored
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Fabian Reister authored
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- May 27, 2024
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Fabian Reister authored
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- May 21, 2024
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Fabian Reister authored
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Fabian Reister authored
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Fabian Reister authored
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- May 20, 2024
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Fabian Reister authored
Component plugin See merge request !35
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Fabian Reister authored
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Fabian Reister authored
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- May 06, 2024
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Christian Dreher authored
fixed incorrect naming See merge request !34
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Leonie Leven authored
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- Apr 29, 2024
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Fabian Reister authored
Update ScanLocationsForObject skill See merge request !33
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- Apr 26, 2024
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Tobias Gröger authored
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- Apr 25, 2024
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Christoph Pohl authored
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Christoph Pohl authored
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