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Created with Raphaël 2.2.011Jan10220Dec19169653129Nov28252321171615141110987427Oct246428Sep272623222112876543131Aug29282726252423221918171615131211943231Jul29282726252319141328Jun238331May20191615131110765432130Apr282014131Mar292224Feb232219Merge branch 'feature/skills-for-skill-framework' into 'master'minor fix to headeractivating lib; helper functionsvisualization of roomsnavigation memory: new rooms core segment; loading rooms from PKrooms libskills navigate to and navigate to locationnavigation skill providerupdatedraftcostmap builder: using new primitive approximation modelDraw proxemic zones to own layer & clean upfeature/store-p…feature/store-proxemics-in-memoryAdd missing method to headerRefactor test human creation and make 'em swingClean up codefeature/human-t…feature/human-tracker-testMake position noise a parameterFix bug in noise functionAdjust parametersChange parameters and add basic descriptionFix keypoint name and plot sizeUse DateTime and Duration instead of intChange human index startIgnore rotation when tracking positionAdd noise to human tracker testVisualize proxemics zone in nav mem visuCreate and store proxemic zones in dyn scene provAdd aron conversions for proxemics as part of humanAdd TEB to other example client modesimplement-human…implement-human-groupsRevert "Add TEB usage to other example client modes"Add TEB usage to other example client modesFix camera measurement generatorUse third demo human and other tweaksFix visualization of humans when no humans in sceneImprove loggerAdd unique id for humansFix missing initializer in human testUse human group segment in visuMerge remote-tracking branch 'origin/dev' into feature/human-tracker-testSplit human/human group reader/writerImprove human tracker test
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