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!38
human tracker skeleton
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human tracker skeleton
feature/human-tracker
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dev
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Marius Baden
requested to merge
feature/human-tracker
into
dev
2 years ago
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c9bb2065
Create basic tracked humans from OpenPose
· c9bb2065
Marius Baden
authored
2 years ago
source/armarx/navigation/components/dynamic_scene_provider/HumanTracker.cpp
0 → 100644
+
206
−
0
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#include
"HumanTracker.h"
#include
"ArmarXCore/core/exceptions/local/ExpressionException.h"
#include
"armarx/navigation/human/types.h"
#include
<armarx/navigation/conversions/eigen.h>
#include
<range/v3/range/conversion.hpp>
#include
<range/v3/view/transform.hpp>
namespace
armarx
::
navigation
::
components
::
dynamic_scene_provider
{
HumanTracker
::
DetectedHuman
convertHumanPoseToPosition
(
const
DateTime
&
time
,
const
armem
::
human
::
HumanPose
&
humanPose
)
{
const
std
::
map
<
std
::
string
,
armem
::
human
::
PoseKeypoint
>&
keypoints
=
humanPose
.
keypoints
;
ARMARX_CHECK_NOT_EMPTY
(
keypoints
);
Eigen
::
Vector3f
centerPos
;
int
size
=
0
;
for
(
const
auto
&
[
_
,
v
]
:
keypoints
)
{
if
(
v
.
positionGlobal
.
has_value
())
{
centerPos
+=
v
.
positionGlobal
.
value
().
toEigen
();
size
++
;
}
}
centerPos
/=
size
;
core
::
Pose2D
pose
=
core
::
Pose2D
::
Identity
();
pose
.
translation
()
=
conv
::
to2D
(
centerPos
);
//TODO: angle
pose
.
linear
()
=
Eigen
::
Rotation2Df
(
0
).
toRotationMatrix
();
return
{
pose
,
humanPose
.
humanTrackingId
,
time
,
false
};
}
void
HumanTracker
::
update
(
const
Measurements
&
measurements
)
{
trackedHumans
.
clear
();
for
(
const
armem
::
human
::
HumanPose
&
measurement
:
measurements
.
humanPoses
)
{
human
::
Human
human
{
.
pose
=
conv
::
to2D
(
core
::
Pose
(
Eigen
::
Translation3f
(
measurement
.
keypoints
.
begin
()
->
second
.
positionGlobal
->
toEigen
()))),
.
linearVelocity
=
Eigen
::
Vector2f
::
Zero
(),
.
detectionTime
=
0
};
trackedHumans
.
push_back
(
TrackedHuman
{
.
human
=
human
,
.
trackingId
=
std
::
to_string
(
trackedHumans
.
size
()),
.
associated
=
true
});
}
return
;
// FIXME remove section above
for
(
auto
it
=
trackedHumans
.
begin
();
it
!=
trackedHumans
.
end
();)
{
auto
&
human
=
*
it
;
if
((
measurements
.
detectionTime
-
human
.
human
.
detectionTime
)
>=
parameters
.
maxTrackingAge
)
{
it
=
trackedHumans
.
erase
(
it
);
}
else
{
human
.
associated
=
false
;
human
.
human
.
pose
=
human
.
human
.
estimateAt
(
measurements
.
detectionTime
);
it
++
;
}
}
std
::
vector
<
DetectedHuman
>
newPoses
=
measurements
.
humanPoses
|
ranges
::
views
::
transform
(
[
measurements
](
const
armem
::
human
::
HumanPose
&
humanPose
)
->
DetectedHuman
{
return
convertHumanPoseToPosition
(
measurements
.
detectionTime
,
humanPose
);
})
|
ranges
::
to_vector
;
associateHumans
(
newPoses
);
}
struct
PosDistance
{
HumanTracker
::
TrackedHuman
*
oldHuman
;
HumanTracker
::
DetectedHuman
*
newHuman
;
float
distance
;
};
std
::
vector
<
PosDistance
>
getSortedDistances
(
std
::
vector
<
HumanTracker
::
TrackedHuman
>&
oldHumans
,
std
::
vector
<
HumanTracker
::
DetectedHuman
>&
newHumans
)
{
std
::
vector
<
PosDistance
>
posDistances
;
for
(
auto
&
oldHuman
:
oldHumans
)
{
if
(
oldHuman
.
associated
)
{
continue
;
}
for
(
auto
&
newHuman
:
newHumans
)
{
if
(
newHuman
.
associated
)
{
continue
;
}
posDistances
.
push_back
(
{
&
oldHuman
,
&
newHuman
,
(
newHuman
.
pose
.
translation
()
-
oldHuman
.
human
.
pose
.
translation
()).
norm
()});
}
}
std
::
sort
(
posDistances
.
begin
(),
posDistances
.
end
(),
[](
const
PosDistance
&
a
,
const
PosDistance
&
b
)
->
bool
{
return
a
.
distance
<
b
.
distance
;
});
return
posDistances
;
}
void
HumanTracker
::
associateHumans
(
std
::
vector
<
DetectedHuman
>&
detectedHumans
)
{
// associate humans by their tracking id
for
(
auto
&
oldHuman
:
trackedHumans
)
{
if
(
oldHuman
.
associated
||
!
oldHuman
.
trackingId
)
{
continue
;
}
for
(
auto
&
newHuman
:
detectedHumans
)
{
if
(
newHuman
.
associated
||
!
newHuman
.
trackingId
)
{
continue
;
}
if
(
oldHuman
.
trackingId
.
value
()
==
newHuman
.
trackingId
.
value
())
{
associate
(
&
oldHuman
,
&
newHuman
);
}
}
}
// associate leftover humans by their distances
const
auto
sortedDistances
=
getSortedDistances
(
trackedHumans
,
detectedHumans
);
for
(
auto
&
posDistance
:
sortedDistances
)
{
if
(
posDistance
.
distance
>
parameters
.
maxAssociationDistance
)
{
break
;
}
if
(
posDistance
.
oldHuman
->
associated
||
posDistance
.
newHuman
->
associated
)
{
continue
;
}
associate
(
posDistance
.
oldHuman
,
posDistance
.
newHuman
);
}
}
void
HumanTracker
::
associate
(
TrackedHuman
*
trackedHuman
,
DetectedHuman
*
detectedHuman
)
{
ARMARX_CHECK
(
!
trackedHuman
->
associated
);
ARMARX_CHECK
(
!
detectedHuman
->
associated
);
trackedHuman
->
associated
=
true
;
detectedHuman
->
associated
=
true
;
float
dt
=
(
detectedHuman
->
detectionTime
-
trackedHuman
->
human
.
detectionTime
).
toSecondsDouble
();
Eigen
::
Vector2f
ds
=
(
detectedHuman
->
pose
.
translation
()
-
trackedHuman
->
human
.
pose
.
translation
());
Eigen
::
Vector2f
linVelocity
=
ds
/
dt
;
Eigen
::
Vector2f
velocity
=
parameters
.
velocityAlpha
*
linVelocity
+
(
1
-
parameters
.
velocityAlpha
)
*
trackedHuman
->
human
.
linearVelocity
;
trackedHuman
->
human
=
{
detectedHuman
->
pose
,
velocity
,
detectedHuman
->
detectionTime
};
trackedHuman
->
trackingId
=
detectedHuman
->
trackingId
;
}
std
::
vector
<
human
::
Human
>
HumanTracker
::
getTrackedHumans
()
const
{
return
trackedHumans
|
ranges
::
views
::
transform
([](
const
TrackedHuman
&
h
)
->
human
::
Human
{
return
h
.
human
;
})
|
ranges
::
to_vector
;
}
void
HumanTracker
::
reset
()
{
trackedHumans
.
clear
();
}
}
// namespace armarx::navigation::components::dynamic_scene_provider
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