Feature/costmap integration
All threads resolved!
All threads resolved!
Many changes related to my work on mobile manipulation.
The collision checking is now done initially during onConnectComponent. A costmap will be created and global planning is now based on this. Global planning now only takes ~1ms. However, the creation of the costmap might take several seconds (~10-20s).
Instead of A*, users can now also select the ShortestPathFasterAlgorithm which is applicable if the graph has non-positive edge weights. This might be the case if the distance to the obstacles is considered. The resulting trajectory:
Merge request reports
Activity
requested review from @dreher
- Resolved by Fabian Reister
- Resolved by Fabian Reister
@dreher as discussed, just FYI. You don't need to review the changes.
mentioned in commit 71af4d70
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