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Commit 960c9b5f authored by Peter Albrecht's avatar Peter Albrecht
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Switched selectionChanged to itemClicked

parent fb522d24
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1 merge request!406Refactor skill memory GUI
Pipeline #17256 passed
...@@ -5,7 +5,7 @@ ...@@ -5,7 +5,7 @@
namespace armarx::skills::gui namespace armarx::skills::gui
{ {
void void
SkillTreeWidget::skillSelectionChanged(QTreeWidgetItem* current, QTreeWidgetItem*) SkillTreeWidget::skillSelectionChanged(QTreeWidgetItem* current, int)
{ {
if (!current) if (!current)
{ {
...@@ -143,8 +143,9 @@ namespace armarx::skills::gui ...@@ -143,8 +143,9 @@ namespace armarx::skills::gui
void void
SkillTreeWidget::connectSignals() SkillTreeWidget::connectSignals()
{ {
connect( // The selectionChanged signal does not trigger when clicking the active item
this, &QTreeWidget::currentItemChanged, this, &SkillTreeWidget::skillSelectionChanged); // => we use itemClicked
connect(this, &QTreeWidget::itemClicked, this, &SkillTreeWidget::skillSelectionChanged);
} }
......
...@@ -45,7 +45,7 @@ namespace armarx::skills::gui ...@@ -45,7 +45,7 @@ namespace armarx::skills::gui
void updateSkills(); void updateSkills();
private slots: private slots:
void skillSelectionChanged(QTreeWidgetItem* current, QTreeWidgetItem* previous); void skillSelectionChanged(QTreeWidgetItem* current, int column);
private: private:
......
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