@@ -14,6 +14,12 @@ can be called. One needs to give the new frame and the \ref armarx::SharedRobotI
function.
- The third level are the LinkedCoordinates (e.g. \ref armarx::LinkedPose "LinkedPose"), which contain all the information needed to do frame transformations.
\section FramedPose-Possible-Frames Frames of coordinates
The frame of FramedX or LinkedX is technically just a string.
The possible values are the names of the robot nodes (use \ref RobotAPI-HowTos-RobotViewer "RobotViewer" app of Simox to inspect them).
For global poses the exists the global constant string variable armarx::GlobalFrame located in the FramedPose.h.
Use this variable if you specify global poses and an empty Agent-string. Empty frames should be avoided (though, an empty string is mostly considered as the global frame).
\section FramedPose-FramedPositionCreation Creation of new FramedPositions
To create a new FramedPosition (FramedOrientation, FramedVector and FramedPose work analogously) one needs
to know the position, the coordinate frame name and the agent name.