- Sep 14, 2016
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Stefan Reither authored
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- Sep 10, 2016
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Mirko Wächter authored
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Mirko Wächter authored
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Mirko Wächter authored
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Mirko Wächter authored
state items children are removed manually before removal from scene (hopefully fixes state deletion segfault)
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Mirko Wächter authored
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Mirko Wächter authored
- Sep 07, 2016
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Mirko Wächter authored
Made Treemodel interactive + made ScenarioList changable without reloading So this should fix Bug #2942 (Treeitem / Treemodel reload without model reset). I had to change the treemodel for it. The ScenarioListView should now be changable without loosing the collapsed state. The were some buggy behaviours while creating this, but i think i caught them all. Please have a look at it i might have missed something though. See merge request !26
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- Sep 06, 2016
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Peter Kaiser authored
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- Sep 01, 2016
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Mirko Wächter authored
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- Aug 30, 2016
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Mirko Wächter authored
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Mirko Wächter authored
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Mirko Wächter authored
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Cedric Seehausen authored
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Simon Ottenhaus authored
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Simon Ottenhaus authored
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Cedric Seehausen authored
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Cedric Seehausen authored
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- Aug 29, 2016
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Mirko Wächter authored
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Mirko Wächter authored
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Mirko Wächter authored
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Mirko Wächter authored
fixed bug, when dropping state with usercode transitions on states that do not support usercode transitions
- Aug 28, 2016
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Mirko Wächter authored
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- Aug 16, 2016
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Mirko Wächter authored
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Mirko Wächter authored
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- Aug 15, 2016
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Mirko Wächter authored
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Mirko Wächter authored
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Mirko Wächter authored
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Mirko Wächter authored
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Mirko Wächter authored
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- Aug 14, 2016
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Mirko Wächter authored
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- Aug 11, 2016
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Mirko Wächter authored
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Mirko Wächter authored
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Mirko Wächter authored
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- Aug 09, 2016
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Mirko Wächter authored
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Mirko Wächter authored
fixed IceProxyFinder searchmask and it does now auto refresh if it already has a proxy list (opt-out)
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Mirko Wächter authored