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Created with Raphaël 2.2.013Mar87632128Feb2726252423222120191817151413125430Jan2924131020Dec1915Nov14Oct117623Sep201916148752131Aug3029262524232215141243222Jul131222Jun20191615131098765330May2017161312119654229Apr28272118171614131210987543129Mar22212018171615141198719Feb181716104231Jan3028262018111083131Dec201918171615874230Nov23201816221Oct20151413963230Sep2422201916151029Aug21107427Jul15141393Jun28May27221927Apr242322191716151384231Mar302920191312111065432124Feb161129Jan28272314987626Dec2516151412109876532128Nov272625211714131076531Oct2726242018151396229Sep2320191716122126Aug191413SimDynamics fix: motion state was not updated for eKinematic objectsv2.3.46v2.3.46v2.3.46parameter updateMerge branch 'master' of https://gitlab.com/Simox/simoxSimDynamics: activate objects when setting velocity targetsimproved inflating of models: each face influence is now weighted with the opening angle of the triangle-corneradded missing normalization to MathTools::getAngle()tests for inv reachhopfhopfMerge branch 'master' of https://gitlab.com/Simox/simoxinv reach testsswitching to NAN due to compile errors in specific setupsMerge branch 'threadedWS' into 'master' fixed compile erroradjusted rgbd offscreen rendering function parametersVersion 2.3.45v2.3.45v2.3.45Merge branch 'meshInflating' into 'master' Merge branch 'master' into 'meshInflating'multithreaded workspace creation v1doc fixadded new function to render offscreen with an existing render contextdocdelete obsolete fileadded new function to render offscreen with an existing render contextMerge branch 'master' of https://gitlab.com/Simox/simoxrefactoringcmakelists updateMerge branch 'meshInflating' of gitlab.com:Simox/simox into meshInflatingmoved nanoflanncollision model stores now the original visu to be able to inflate it multiple times with different marginsTrimeshModel fixchanged order of q.w in quaternion<->hopf mapping to ensure correct behaviour at zeroMerge branch 'master' of https://gitlab.com/Simox/simoxhopf fixMerge branch 'master' into hopffixed setting of object pose for kinematic objects in physics simulationfixed setting of object pose for kinematic objects in physics simulationAdd hopf neighborhood testfix hopf coordinates to represent rotationsadd missing delete of scene viewerUpdate CoinVisualizationNode.cpp
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