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  • demo/2024-01-17.2/armar6a-0
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Created with Raphaël 2.2.03Jun20May16151311986530Apr292726251611231Mar2422201918171413117525Feb1929Jan282221201817161511108327Dec19181211943228Nov25222015121187654231Oct2928272123Sep30Aug2613625Jul191025Jun1413121110627May23221228Mar1814522Feb212018151411718Jan1720Dec17115425Nov232254224Oct2318171118Sep121032124Aug161514131097231Jul302925191124Jun21653131May181716151425Apr2317161463230Mar292320191817151413129875227Feb2220171615107643231Jan302725201918230Dec29282315109875Silence CointQtViewer warningsFix BulletGLUse same bullet parameters as gazeboUse double instead of float in SimDynamicsFixed bug when skipping unactuated jointsAdd CoM velocity loggingControl motors in robot by PID controllerAdd addition contact point informationAdd CoM logging to RobotLoggerAdded link to wiki pages.Minor Fixes: Minor fix: return valuecmake: after 'make install' the package is now relocatableadded missing inlcudeMade compatible again with boost version 1.46Fixed issue when lots of normals are zero (just print warning once)Switched to boost version 1.48added XML export examplefixed relative path bugAdd BulletRobotLogger to log joint velocities/positionsFix default simulation timeUse internal bullet step-callback to update motorsIncrease max. torque of motorsAdd combined position + velocity controlCoMIK: Generalization for 3D CoM JacobiansUse Bullet's fixedTimeStep instead of manipulating timeStep for driving the simulation (+ fix indentation)copyright updateSwitched to version 2.3.2Fixed makeRelativePath() and VisualizationNodes CollisionModel saves relatives paths nowSupport for collision models in <rigid_body> tags of collada files IMPROVED. Support for collision models in <rigid_body> tags of collada files. - Allow to change BulletEngine from real-time simulation to simulationFixed setPose for dynamics objects* Fixed some collada / windows related issues1.) Removed Collada flag, 2.) Import physics from COLLADA to simox.Integrated new COLLADA support/import (COLLADA-light)Changed RobotNodeActuator behavior, which only affects SimDynamics. The JointValue is now explicitly set when the body is moved (SimoxMotionState). The implicit re-computation of the joint angle (from the poses of the bodies) is not done any more and an error in the joint angle calculation is avoided. Update IKSolver: In case no valid solution is found, the best result is returned.Enable ::makeRelativePath() again after the function has been updatedBaseIO::makeRelativePath(): create canonical filename before making the path relative
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