add some convenient methods
support polygon: avoid errors on degenerated convex hulls BulletRobot: check for zero joint position on init Fixed length of arrow visualizations
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- SimDynamics/DynamicsEngine/BulletEngine/BulletRobot.cpp 6 additions, 0 deletionsSimDynamics/DynamicsEngine/BulletEngine/BulletRobot.cpp
- VirtualRobot/IK/SupportPolygon.cpp 1 addition, 0 deletionsVirtualRobot/IK/SupportPolygon.cpp
- VirtualRobot/RobotNodeSet.cpp 18 additions, 0 deletionsVirtualRobot/RobotNodeSet.cpp
- VirtualRobot/RobotNodeSet.h 3 additions, 0 deletionsVirtualRobot/RobotNodeSet.h
- VirtualRobot/Visualization/CoinVisualization/CoinVisualizationFactory.cpp 6 additions, 5 deletions...ualization/CoinVisualization/CoinVisualizationFactory.cpp
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