objects can now be modelled as passive robots
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- SimDynamics/DynamicsEngine/BulletEngine/BulletEngine.cpp 2 additions, 0 deletionsSimDynamics/DynamicsEngine/BulletEngine/BulletEngine.cpp
- SimDynamics/DynamicsEngine/BulletEngine/BulletRobot.cpp 12 additions, 7 deletionsSimDynamics/DynamicsEngine/BulletEngine/BulletRobot.cpp
- SimDynamics/DynamicsEngine/BulletEngine/BulletRobot.h 2 additions, 2 deletionsSimDynamics/DynamicsEngine/BulletEngine/BulletRobot.h
- VirtualRobot/Robot.h 13 additions, 0 deletionsVirtualRobot/Robot.h
- VirtualRobot/XML/RobotIO.cpp 34 additions, 0 deletionsVirtualRobot/XML/RobotIO.cpp
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