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Florian Leander Singer
Simox
Commits
a354b101
Commit
a354b101
authored
5 years ago
by
Raphael Grimm
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Add math/OrientedBox.h
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VirtualRobot/CMakeLists.txt
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VirtualRobot/CMakeLists.txt
VirtualRobot/math/OrientedBox.h
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VirtualRobot/math/OrientedBox.h
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VirtualRobot/CMakeLists.txt
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a354b101
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@@ -519,6 +519,7 @@ SET(INCLUDES
math/statistics/measures.h
math/statistics/BoxPlot.h
math/statistics/Histogram.h
math/OrientedBox.h
mjcf.h
MJCF/Document.h
...
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VirtualRobot/math/OrientedBox.h
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a354b101
/**
* This file is part of Simox.
*
* Simox is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* Simox is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* @author Raphael Grimm (raphael dot grimm at kit dot edu)
* @copyright 2019 Raphael Grimm
* GNU Lesser General Public License
*/
#pragma once
#include
<stdexcept>
#include
<Eigen/Core>
#include
<Eigen/Geometry>
namespace
VirtualRobot
{
template
<
class
FloatT
>
class
OrientedBox
{
public:
using
float_t
=
FloatT
;
using
vector_t
=
Eigen
::
Matrix
<
float_t
,
3
,
1
>
;
using
transform_t
=
Eigen
::
Matrix
<
float_t
,
4
,
4
>
;
using
rotation_t
=
Eigen
::
Matrix
<
float_t
,
3
,
3
>
;
public:
static
constexpr
float_t
eps
=
static_cast
<
float_t
>
(
1e8
);
static
constexpr
float_t
pi
=
static_cast
<
float_t
>
(
M_PI
);
private:
static
auto
translation
(
transform_t
&
t
)
{
return
t
.
template
topRightCorner
<
3
,
1
>();
}
static
auto
translation
(
const
transform_t
&
t
)
{
return
t
.
template
topRightCorner
<
3
,
1
>();
}
static
auto
rotation
(
transform_t
&
t
)
{
return
t
.
template
topLeftCorner
<
3
,
3
>();
}
static
auto
rotation
(
const
transform_t
&
t
)
{
return
t
.
template
topLeftCorner
<
3
,
3
>();
}
static
transform_t
transformation_identity
()
{
return
transform_t
::
Identity
();
}
static
transform_t
transformation
(
const
rotation_t
&
rot
,
const
vector_t
&
trans
)
{
transform_t
t
=
transformation_identity
();
rotation
(
t
)
=
rot
;
translation
(
t
)
=
trans
;
return
t
;
}
public
:
OrientedBox
(
OrientedBox
&&
)
=
default
;
OrientedBox
(
const
OrientedBox
&
)
=
default
;
OrientedBox
&
operator
=
(
OrientedBox
&&
)
=
default
;
OrientedBox
&
operator
=
(
const
OrientedBox
&
)
=
default
;
OrientedBox
(
const
vector_t
&
corner
,
const
vector_t
&
extend0
,
const
vector_t
&
extend1
,
const
vector_t
&
extend2
)
{
const
float_t
len0
=
extend0
.
norm
();
const
float_t
len1
=
extend1
.
norm
();
const
float_t
len2
=
extend2
.
norm
();
const
vector_t
normalized0
=
extend0
/
len0
;
const
vector_t
normalized1
=
extend1
/
len1
;
const
vector_t
normalized2
=
extend2
/
len2
;
const
float_t
dot01
=
normalized0
.
dot
(
normalized1
);
const
float_t
dot02
=
normalized0
.
dot
(
normalized2
);
const
float_t
dot12
=
normalized0
.
dot
(
normalized1
);
const
float_t
angle01
=
std
::
acos
(
dot01
)
*
180
/
pi
;
const
float_t
angle02
=
std
::
acos
(
dot02
)
*
180
/
pi
;
const
float_t
angle12
=
std
::
acos
(
dot12
)
*
180
/
pi
;
//checks
if
(
std
::
abs
(
angle01
)
>
eps
)
{
throw
std
::
invalid_argument
{
"extend0 and extend1 are not perpendicular! (angle = "
+
std
::
to_string
(
angle01
)
+
"°)"
};
}
if
(
std
::
abs
(
angle02
)
>
eps
)
{
throw
std
::
invalid_argument
{
"extend0 and extend2 are not perpendicular! (angle = "
+
std
::
to_string
(
angle02
)
+
"°)"
};
}
if
(
std
::
abs
(
angle12
)
>
eps
)
{
throw
std
::
invalid_argument
{
"extend1 and extend2 are not perpendicular! (angle = "
+
std
::
to_string
(
angle12
)
+
"°)"
};
}
//build transform
_t
=
transform_t
::
Identity
();
_t
.
template
block
<
3
,
1
>(
0
,
0
)
=
normalized0
;
_d
(
0
)
=
len0
;
const
vector_t
cross01
=
normalized0
.
cross
(
normalized1
);
const
float_t
direction_match
=
cross01
.
dot
(
normalized2
);
if
(
direction_match
>
0
)
{
_t
.
template
block
<
3
,
1
>(
0
,
1
)
=
normalized1
;
_t
.
template
block
<
3
,
1
>(
0
,
2
)
=
normalized2
;
_d
(
1
)
=
len1
;
_d
(
2
)
=
len2
;
}
else
{
_t
.
template
block
<
3
,
1
>(
0
,
1
)
=
normalized2
;
_t
.
template
block
<
3
,
1
>(
0
,
2
)
=
normalized1
;
_d
(
1
)
=
len2
;
_d
(
2
)
=
len1
;
}
_t
.
template
block
<
3
,
1
>(
0
,
3
)
=
corner
;
}
const
vector_t
&
dimensions
()
const
{
return
_d
;
}
const
transform_t
&
transformation
()
const
{
return
_t
;
}
transform_t
transformation_centered
()
const
{
return
transformation
(
rotation
(),
center
());
}
auto
translation
()
const
{
return
translation
(
_t
);
}
auto
rotation
()
const
{
return
rotation
(
_t
);
}
auto
axis_x
()
const
{
return
_t
.
template
block
<
3
,
1
>(
0
,
0
);
}
auto
axis_y
()
const
{
return
_t
.
template
block
<
3
,
1
>(
0
,
1
);
}
auto
axis_z
()
const
{
return
_t
.
template
block
<
3
,
1
>(
0
,
2
);
}
float_t
volume
()
const
{
return
_d
(
0
)
*
_d
(
1
)
*
_d
(
2
);
}
void
scale
(
float_t
factor
)
{
_d
*=
factor
;
}
void
scale_centered
(
float_t
factor
)
{
translation
(
_t
)
+=
rotation
()
*
_d
*
(
1
-
factor
)
/
2
;
_d
*=
factor
;
}
vector_t
from_box_frame
(
const
vector_t
&
p
)
const
{
return
translation
()
+
rotation
()
*
p
;
}
vector_t
to_box_frame
(
const
vector_t
&
p
)
const
{
return
-
rotation
().
transpose
()
*
translation
()
+
rotation
().
transpose
()
*
p
;
}
bool
contains
(
const
vector_t
&
p
)
{
const
vector_t
b
=
to_box_frame
(
p
);
return
(
_d
(
0
)
<
0
?
b
(
0
)
>=
_d
(
0
)
:
b
(
0
)
<=
_d
(
0
))
&&
(
_d
(
1
)
<
0
?
b
(
1
)
>=
_d
(
1
)
:
b
(
1
)
<=
_d
(
1
))
&&
(
_d
(
2
)
<
0
?
b
(
2
)
>=
_d
(
2
)
:
b
(
2
)
<=
_d
(
2
));
}
vector_t
center
()
const
{
return
from_box_frame
(
_d
/
2
);
}
private
:
transform_t
_t
;
vector_t
_d
;
};
}
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