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Florian Leander Singer
Simox
Commits
65fbdb3f
Commit
65fbdb3f
authored
2 years ago
by
Rainer Kartmann
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VirtualRobot/Nodes/RobotNodeFactory.h
+38
-7
38 additions, 7 deletions
VirtualRobot/Nodes/RobotNodeFactory.h
with
38 additions
and
7 deletions
VirtualRobot/Nodes/RobotNodeFactory.h
+
38
−
7
View file @
65fbdb3f
...
...
@@ -34,25 +34,56 @@
namespace
VirtualRobot
{
class
VIRTUAL_ROBOT_IMPORT_EXPORT
RobotNodeFactory
:
public
AbstractFactoryMethod
<
RobotNodeFactory
,
void
*>
class
VIRTUAL_ROBOT_IMPORT_EXPORT
RobotNodeFactory
:
public
AbstractFactoryMethod
<
RobotNodeFactory
,
void
*>
{
public:
RobotNodeFactory
()
{
;
}
virtual
~
RobotNodeFactory
()
{
;
}
virtual
RobotNodePtr
createRobotNode
(
RobotPtr
/*robot*/
,
const
std
::
string
&
/*nodeName*/
,
VisualizationNodePtr
/*visualizationModel*/
,
CollisionModelPtr
/*collisionModel*/
,
float
/*limitLow*/
,
float
/*limitHigh*/
,
float
/*jointValueOffset*/
,
const
Eigen
::
Matrix4f
&
/*preJointTransform*/
,
const
Eigen
::
Vector3f
&
/*axis*/
,
const
Eigen
::
Vector3f
&
/*translationDirection*/
,
const
SceneObject
::
Physics
&
/*p*/
=
SceneObject
::
Physics
(),
RobotNode
::
RobotNodeType
/*rntype*/
=
RobotNode
::
Generic
)
const
virtual
RobotNodePtr
createRobotNode
(
RobotPtr
robot
,
const
std
::
string
&
nodeName
,
VisualizationNodePtr
visualizationModel
,
CollisionModelPtr
collisionModel
,
float
limitLow
,
float
limitHigh
,
float
jointValueOffset
,
const
Eigen
::
Matrix4f
&
preJointTransform
,
const
Eigen
::
Vector3f
&
axis
,
const
Eigen
::
Vector3f
&
translationDirection
,
const
SceneObject
::
Physics
&
physics
=
SceneObject
::
Physics
(),
RobotNode
::
RobotNodeType
rntype
=
RobotNode
::
Generic
)
const
{
return
RobotNodePtr
();
(
void
)
robot
,
(
void
)
nodeName
,
(
void
)
visualizationModel
,
(
void
)
collisionModel
;
(
void
)
limitLow
,
(
void
)
limitHigh
,
(
void
)
jointValueOffset
;
(
void
)
preJointTransform
,
(
void
)
axis
,
(
void
)
translationDirection
;
(
void
)
physics
,
(
void
)
rntype
;
return
nullptr
;
}
virtual
RobotNodePtr
createRobotNodeDH
(
RobotPtr
/*robot*/
,
const
std
::
string
&
/*nodeName*/
,
VisualizationNodePtr
/*visualizationModel*/
,
CollisionModelPtr
/*collisionModel*/
,
float
/*limitLow*/
,
float
/*limitHigh*/
,
float
/*jointValueOffset*/
,
const
DHParameter
&
/*dhParameters*/
,
const
SceneObject
::
Physics
&
/*p*/
=
SceneObject
::
Physics
(),
RobotNode
::
RobotNodeType
/*rntype*/
=
RobotNode
::
Generic
)
const
virtual
RobotNodePtr
createRobotNodeDH
(
RobotPtr
robot
,
const
std
::
string
&
nodeName
,
VisualizationNodePtr
visualizationModel
,
CollisionModelPtr
collisionModel
,
float
limitLow
,
float
limitHigh
,
float
jointValueOffset
,
const
DHParameter
&
dhParameters
,
const
SceneObject
::
Physics
&
physics
=
SceneObject
::
Physics
(),
RobotNode
::
RobotNodeType
rntype
=
RobotNode
::
Generic
)
const
{
return
RobotNodePtr
();
(
void
)
robot
,
(
void
)
nodeName
,
(
void
)
visualizationModel
,
(
void
)
collisionModel
;
(
void
)
limitLow
,
(
void
)
limitHigh
,
(
void
)
jointValueOffset
;
(
void
)
dhParameters
;
(
void
)
physics
,
(
void
)
rntype
;
return
nullptr
;
}
};
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