Fix: SimDynamics was not actuating joints properly when bullet was compiled with floats
Minor changes: added convenient parameter settings for some methods (collision detection) Minor Fix: added some explicit casts to avoid double/float warnings git-svn-id: http://svn.code.sf.net/p/simox/code/trunk@606 042f3d55-54a8-47e9-b7fb-15903f145c44
Showing
- SimDynamics/DynamicsEngine/BulletEngine/BulletEngine.cpp 1 addition, 1 deletionSimDynamics/DynamicsEngine/BulletEngine/BulletEngine.cpp
- SimDynamics/DynamicsEngine/BulletEngine/BulletEngine.h 3 additions, 4 deletionsSimDynamics/DynamicsEngine/BulletEngine/BulletEngine.h
- SimDynamics/DynamicsEngine/BulletEngine/BulletRobot.cpp 13 additions, 168 deletionsSimDynamics/DynamicsEngine/BulletEngine/BulletRobot.cpp
- SimDynamics/DynamicsEngine/BulletEngine/BulletRobot.h 1 addition, 1 deletionSimDynamics/DynamicsEngine/BulletEngine/BulletRobot.h
- SimDynamics/DynamicsEngine/BulletEngine/BulletRobotLogger.cpp 1 addition, 1 deletion...ynamics/DynamicsEngine/BulletEngine/BulletRobotLogger.cpp
- SimDynamics/DynamicsEngine/BulletEngine/SimoxMotionState.cpp 1 addition, 1 deletionSimDynamics/DynamicsEngine/BulletEngine/SimoxMotionState.cpp
- VirtualRobot/CollisionDetection/CollisionChecker.h 5 additions, 5 deletionsVirtualRobot/CollisionDetection/CollisionChecker.h
- VirtualRobot/CollisionDetection/CollisionCheckerImplementation.h 1 addition, 1 deletion...Robot/CollisionDetection/CollisionCheckerImplementation.h
- VirtualRobot/CollisionDetection/PQP/CollisionCheckerPQP.h 1 addition, 1 deletionVirtualRobot/CollisionDetection/PQP/CollisionCheckerPQP.h
- VirtualRobot/Import/COLLADA-light/ColladaSimox.h 6 additions, 1 deletionVirtualRobot/Import/COLLADA-light/ColladaSimox.h
- VirtualRobot/Import/COLLADA-light/collada.h 2 additions, 2 deletionsVirtualRobot/Import/COLLADA-light/collada.h
Loading
Please register or sign in to comment