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Commit 4c6ad036 authored by vahrenkamp's avatar vahrenkamp
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Fix: SimDynamics was not actuating joints properly when bullet was compiled with floats

Minor changes: added convenient parameter settings for some methods (collision detection)
Minor Fix: added some explicit casts to avoid double/float warnings

git-svn-id: http://svn.code.sf.net/p/simox/code/trunk@606 042f3d55-54a8-47e9-b7fb-15903f145c44
parent c4511ee7
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