added agent field to FramedPose, ...
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- source/RobotAPI/components/units/ForceTorqueUnit.h 2 additions, 0 deletionssource/RobotAPI/components/units/ForceTorqueUnit.h
- source/RobotAPI/components/units/ForceTorqueUnitSimulation.cpp 2 additions, 2 deletions...e/RobotAPI/components/units/ForceTorqueUnitSimulation.cpp
- source/RobotAPI/components/units/HeadIKUnit.cpp 1 addition, 1 deletionsource/RobotAPI/components/units/HeadIKUnit.cpp
- source/RobotAPI/components/units/TCPControlUnit.cpp 52 additions, 133 deletionssource/RobotAPI/components/units/TCPControlUnit.cpp
- source/RobotAPI/components/units/TCPControlUnit.h 5 additions, 1 deletionsource/RobotAPI/components/units/TCPControlUnit.h
- source/RobotAPI/gui_plugins/GraphVisualizerPlugin/GraphVisualizerGuiPlugin.cpp 9 additions, 9 deletions...lugins/GraphVisualizerPlugin/GraphVisualizerGuiPlugin.cpp
- source/RobotAPI/gui_plugins/SensorActorWidgetsPlugin/ArmarXTCPMover/TCPMover.cpp 3 additions, 2 deletions...gins/SensorActorWidgetsPlugin/ArmarXTCPMover/TCPMover.cpp
- source/RobotAPI/interface/robotstate/PoseBase.ice 4 additions, 0 deletionssource/RobotAPI/interface/robotstate/PoseBase.ice
- source/RobotAPI/libraries/robotstate/RobotStateComponent.cpp 1 addition, 1 deletionsource/RobotAPI/libraries/robotstate/RobotStateComponent.cpp
- source/RobotAPI/libraries/robotstate/RobotStateComponent.h 1 addition, 0 deletionssource/RobotAPI/libraries/robotstate/RobotStateComponent.h
- source/RobotAPI/libraries/robotstate/remote/ArmarPose.cpp 39 additions, 15 deletionssource/RobotAPI/libraries/robotstate/remote/ArmarPose.cpp
- source/RobotAPI/libraries/robotstate/remote/ArmarPose.h 9 additions, 7 deletionssource/RobotAPI/libraries/robotstate/remote/ArmarPose.h
- source/RobotAPI/libraries/robotstate/remote/LinkedPose.cpp 43 additions, 3 deletionssource/RobotAPI/libraries/robotstate/remote/LinkedPose.cpp
- source/RobotAPI/libraries/robotstate/remote/LinkedPose.h 8 additions, 0 deletionssource/RobotAPI/libraries/robotstate/remote/LinkedPose.h
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