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Created with Raphaël 2.2.019Jul27Jun141312104329May272120629Apr2625231828Mar2023Feb1615141324Jan18151215Dec654130Nov24229324Oct2319181716151327Sep548Aug731Jul2831May8527Mar161487126Feb17161513Dec20Nov191715924Oct1616Sep1413121098765131Aug30292422171625Jul18141124Jun10230May231613129625Apr2215141375430Mar2928222111432124Feb232119171615119872131Jan27201918141312111022Dec21201716151413109118Novfix: Debug info for look at human face skill (uncommitted changes)fix: Changes to reset gaze targets skillMerge branch 'master' of git.h2t.iar.kit.edu:sw/armarx/skills/view-selectionMerge remote-tracking branch 'origin/master' into feature/look-at-objectfeature/look-at…feature/look-at-objectfixes; lookdownstraight, ...Merge branch 'feature/a7-demo/fixed_gaze_directions' of git.h2t.iar.kit.edu:sw/armarx/skills/view-selection into feature/look-at-objectminor fixes (from Fabian R. and Engjell)Merge branch 'feature/a7-demo/fixed_gaze_directions' of git.h2t.iar.kit.edu:sw/armarx/skills/view-selection into feature/a7-demo/fixed_gaze_directionsfeature/a7-demo…feature/a7-demo/fixed_gaze_directionsMerge remote-tracking branch 'origin/feature/look-at-object' into feature/a7-demo/fixed_gaze_directionsrefactoring of variable/class names and testing on ARMAR-6fixed freezing when looking down, also able to look left and right (+down) from center down positionadded new Skill to look down at the center called LookDownAheadTamim requested the LookUp/Down etc. skills to not "weirdly" look at a combined direction (like left-down, when calling left and then down)LookAtHumanFace: increasing polling frequencyfixing resetting of gaze targetsMerge branch 'master' of git.h2t.iar.kit.edu:sw/armarx/skills/view-selectionskills: fixing attention typeadd files to CMakeLists.txt etc.add parameter specification and implementation for LookAtObjectMerge branch 'master' of git.h2t.iar.kit.edu:sw/armarx/skills/view-selectiondocs: Improve documentationMerge branch 'master' of git.h2t.iar.kit.edu:sw/armarx/skills/view-selectionfix: Solve possible concurrency issues, include platform yaw in gaze controller for compensationMerge branch 'fix/head-ik' into 'master'fix: Transfer gaze targets to a dedicated gaze root frame (relative to head base frame); Normalize calculation of pitch depending on selected yaw.refactor: Clang formatadding skill to reset gaze targetsMerge branch 'master' of git.h2t.iar.kit.edu:sw/armarx/skills/view-selectionfix due to changes to NJoinConfigurableControllerItfscenario updatefixes after cahnges in armarx::controlminor: cleanupMerge branch 'feature/compnent-plugin' into 'master'updating example to showcase usage of component pluginadding component pluginMerge branch 'fix/view_selection' into 'master'fixed incorrect namingMerge branch 'feature/scan_for_object_skill' into 'master'Some commentsMerge branch 'master' of git.h2t.iar.kit.edu:sw/armarx/skills/view-selection
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