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hand unit stops hand after setObjectGrasped was called
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- source/ArmarXSimulation/components/HandUnitDynamicSimulation/HandUnitDynamicSimulation.cpp 50 additions, 9 deletions...s/HandUnitDynamicSimulation/HandUnitDynamicSimulation.cpp
- source/ArmarXSimulation/components/HandUnitDynamicSimulation/HandUnitDynamicSimulation.h 4 additions, 1 deletion...nts/HandUnitDynamicSimulation/HandUnitDynamicSimulation.h
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