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Commit 8d4b410d authored by Simon Ottenhaus's avatar Simon Ottenhaus
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Conflicts:
	CMakeLists.txt
parents d07f42c0 3abaf891
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with 30 additions and 26 deletions
......@@ -3,9 +3,7 @@
cmake_minimum_required(VERSION 2.8)
find_package("ArmarXCore" REQUIRED
PATHS "$ENV{HOME}/armarx/Core/build/cmake"
"$ENV{HOME}/armarx-install/share/cmake/ArmarXCore"
"/org/share/archive/SFB588_RefDist/armarx/share/cmake/ArmarXCore"
PATHS "$ENV{HOME}/armarx/Core/build"
)
include(${ArmarXCore_CMAKE_DIR}/ArmarXProject.cmake)
......@@ -13,6 +11,8 @@ depends_on_armarx_package(ArmarXGui)
depends_on_armarx_package(MemoryX)
depends_on_armarx_package(VisionX)
include(${ArmarXCore_USE_FILE})
armarx_project("RobotAPI")
add_subdirectory(source)
......@@ -21,4 +21,4 @@ add_subdirectory(interface)
install_project()
add_subdirectory(scenarios)
\ No newline at end of file
add_subdirectory(scenarios)
# This file contains macros for projects depending on RobotAPI
......@@ -4,4 +4,4 @@
set(ROBOTAPI_INTERFACE_DEPEND ArmarXCore)
# generate the interface library
armarx_interfaces_generate_library(RobotAPI 0.1.0 0 ${ROBOTAPI_INTERFACE_DEPEND})
armarx_interfaces_generate_library(RobotAPI 0.1.0 0 "${ROBOTAPI_INTERFACE_DEPEND}")
......@@ -40,9 +40,9 @@
<z>0</z>
</Item0>
</targetPositions-->
<positionalAccuracy>10</positionAccuracy> <!--mm-->
<orientationalAccuracy>0.1</orientationAccuracy> <!--rad-->
<timeoutMoveTo>30000</timeoutMoveTO>
<positionalAccuracy>10</positionalAccuracy> <!--mm-->
<orientationalAccuracy>0.1</orientationalAccuracy> <!--rad-->
<timeoutMoveTo>30000</timeoutMoveTo>
</StateParameters>
</MovePlatformStateChart>
......@@ -20,9 +20,12 @@
<z>0</z>
</Item0>
</targetPositions-->
<positionalAccuracy>10</positionAccuracy> <!--mm-->
<orientationalAccuracy>0.1</orientationAccuracy> <!--rad-->
<timeoutMoveTo>30000</timeoutMoveTO>
<positionalAccuracy>10</positionalAccuracy> <!--mm-->
<orientationalAccuracy>0.1</orientationalAccuracy> <!--rad-->
<timeoutMoveTo>30000</timeoutMoveTo> <!--ms-->
<!-- after the last target was reached, wait a certain amount of
time (should be smaller than the timeout!) -->
<waitAfterLast>3000</waitAfterLast> <!--ms-->
</StateParameters>
</MovePlatformStateChart>
......@@ -71,7 +71,7 @@
<!-- each edge is defined as "<nodename>;<nodename>" (";" is a delimiter between names,
so it shouldn't appear in any node name), all edges are bidirectional between the provided nodes -->
<landmarkEdges>
<Item0>start;1</Item0>
<Item0>Start;1</Item0>
<Item1>1;2</Item1>
<Item2>2;Handover</Item2>
<Item3>2;3</Item3>
......
/**
/*
* This file is part of ArmarX.
*
* ArmarX is free software; you can redistribute it and/or modify
......
/**
/*
* This file is part of ArmarX.
*
* ArmarX is free software; you can redistribute it and/or modify
......
/**
/*
* This file is part of ArmarX.
*
* ArmarX is free software; you can redistribute it and/or modify
......
/**
/*
* This file is part of ArmarX.
*
* ArmarX is free software; you can redistribute it and/or modify
......
/**
/*
* This file is part of ArmarX.
*
* ArmarX is free software; you can redistribute it and/or modify
......
/**
/*
* This file is part of ArmarX.
*
* ArmarX is free software; you can redistribute it and/or modify
......
/**
/*
* This file is part of ArmarX.
*
* ArmarX is free software; you can redistribute it and/or modify
......
/**
/*
* This file is part of ArmarX.
*
* ArmarX is free software; you can redistribute it and/or modify
......
/**
/*
* This file is part of ArmarX.
*
* ArmarX is free software; you can redistribute it and/or modify
......
/**
/*
* This file is part of ArmarX.
*
* ArmarX is free software; you can redistribute it and/or modify
......
/**
/*
* This file is part of ArmarX.
*
* ArmarX is free software; you can redistribute it and/or modify
......
/**
/*
* This file is part of ArmarX.
*
* ArmarX is free software; you can redistribute it and/or modify
......
/**
/*
* This file is part of ArmarX.
*
* ArmarX is free software; you can redistribute it and/or modify
......
/**
/*
* This file is part of ArmarX.
*
* ArmarX is free software; you can redistribute it and/or modify
......
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