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Commit 5f8e1ffc authored by Leonard's avatar Leonard
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[doc] Information and link for help on getting proxies.

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...@@ -32,7 +32,7 @@ The agent name can be retrieved via the \ref armarx::RobotStateComponent like th ...@@ -32,7 +32,7 @@ The agent name can be retrieved via the \ref armarx::RobotStateComponent like th
So an example code for creating a new FramedPosition looks like this: So an example code for creating a new FramedPosition looks like this:
\code \code
RobotStateComponentInterfacePrx robotStateInterfacePrx = ....; // you need to have this proxy, see \ref ArmarXCore-HowTos-GetProxy "get a proxy" RobotStateComponentInterfacePrx robotStateInterfacePrx = ....; // you need to have this proxy
SharedRobotInterfacePrx robot = robotStateInterfacePrx->getSynchronizedRobot(); SharedRobotInterfacePrx robot = robotStateInterfacePrx->getSynchronizedRobot();
std::strning agentName = robotStateInterfacePrx->getRobotName(); std::strning agentName = robotStateInterfacePrx->getRobotName();
std::string frame = robot->getRoot()->getName(); std::string frame = robot->getRoot()->getName();
...@@ -41,6 +41,8 @@ So an example code for creating a new FramedPosition looks like this: ...@@ -41,6 +41,8 @@ So an example code for creating a new FramedPosition looks like this:
armarx::FramedPositionPtr position = new armarx::FramedPosition(pos, frame, agentName); armarx::FramedPositionPtr position = new armarx::FramedPosition(pos, frame, agentName);
\endcode \endcode
Refer to the Howto at \ref ArmarXCore-HowTos-GetProxy "get a proxy" to learn how to obtain a proxy.
\section FramedPose-ChangeFrame Change the frame of a FramedPosition \section FramedPose-ChangeFrame Change the frame of a FramedPosition
In ArmarX the most common coordinate type is the FramedX, e.g. FramedPosition. In ArmarX the most common coordinate type is the FramedX, e.g. FramedPosition.
To change the frame in this coordinate type, you can call \ref armarx::FramedPosition::changeFrame "changeFrame()" on the FramedPosition. To change the frame in this coordinate type, you can call \ref armarx::FramedPosition::changeFrame "changeFrame()" on the FramedPosition.
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