Resolve "Add hotkeys"
Closes #113 (closed) and #119 (closed)
Edited by Rainer Kartmann
Merge request reports
Activity
added status::doing label
added 7 commits
- 7320eec1 - Add basic layer ui approach using godot::Tree
- 15498912 - Add method updateActiveComponents and add connection of button signal to this method
- e3d53b49 - Add gui theme for tree and treeItem
- fad32870 - Add hide all / show all buttons
- e3d7881c - Fix tree layout
- 8ea14de9 - Add setVisibilityAll method and connect UI buttons to it
- 1a9304a0 - Add manipulator hotkey visibility
Toggle commit listadded 37 commits
-
1a9304a0...f0a5f5c5 - 25 commits from branch
dev
- 108df689 - Merge branch 'dev' into 114-redesign-layers-view
- d5b33763 - Add tree_component_item.tscn
- fdf0b647 - Merge remote-tracking branch 'origin/114-redesign-layers-view' into 114-redesign-layers-view
- bd53cb32 - Add collapse and expand all buttons
- fbc5d4c0 - Fix bug that caused a crash when new layer was interacted with
- 21587864 - Add layer filtering functionality and node + object deletion
- a8a6c8d2 - Fix bug that occurred when more than 1 component was used
- 63c80661 - Add showFiltered and hideFiltered functionality
- cf781a5c - Correct various edge case behaviour
- ef6f8f83 - Refactor layer nodes to Layers.tscn
- b5d2fc90 - Merge branch '114-redesign-layers-view' into 113-add-hotkeys
- 3529bffe - Add camera hotkeys
Toggle commit list-
1a9304a0...f0a5f5c5 - 25 commits from branch
added 1 commit
- 12b9ed03 - Add hotkey info to bar with better approach using center container
mentioned in commit 382ed4c4
Please register or sign in to reply