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Commit e796e842 authored by Jean Patrick Mathes's avatar Jean Patrick Mathes
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Use godot physics instead of bullet to improve performance

parent 2f65456e
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1 merge request!78Resolve "Find an alternative to collision shapes for object picking"
......@@ -154,6 +154,8 @@ avi_camera_playful={
[physics]
common/enable_pause_aware_picking=true
3d/physics_engine="GodotPhysics"
3d/active_soft_world=false
[rendering]
......
[gd_scene load_steps=70 format=2]
[gd_scene load_steps=71 format=2]
[ext_resource path="res://bin/app/main.gdns" type="Script" id=1]
[ext_resource path="res://bin/gui/user_interface.gdns" type="Script" id=2]
......
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