Skip to content
GitLab
Explore
Sign in
Software
ArmarX
Core
ArViz Godot
Repository
Branches
Overview
Active
Stale
All
142-crash-when-object-xml-file-does-not-exist
23ac1f6a
·
Merge branch 'dev' into 'main'
·
Jul 08, 2022
144-check-usage-of-mesh-operations-and-replace-with-scaling-when-possible
a60a1e25
·
Replace modifying primitive meshes with scaling of the mesh instance
·
Jul 20, 2022
141-improve-performance-when-starting-arviz-example-with-many-elements-enabled
04cba30e
·
Small tweaks and tests
·
Aug 03, 2022
156-robot-hands-in-arviz-example-are-not-tinted-green
2dce8d13
·
Enable path collision shapes in all cases
·
Aug 04, 2022
175-illumination-bug-in-cebitsimulation-with-3-instances-of-armar-6-robot
0d3c1cc0
·
Merge remote-tracking branch...
·
Sep 15, 2022
195-close-visual-replay-layers-panes-when-clicked-when-already-open-remove-x-button-2
a1b6153b
·
Merge branch 'main' into 'main'
·
Nov 04, 2022
196-fix-segfault-on-exit
ef07be8a
·
Update help text
·
Nov 07, 2022
204-investigate-loading-of-articulated-mobile-kitchen
e4f142db
·
Fix displacement of passive robots
·
Dec 15, 2022
stable
protected
f63b2c7b
·
Merge branch 'main' into 'stable'
·
Jan 12, 2023
232-clear-scene-when-reconnecting-to-arviz-storage
ddb69501
·
Merge branch '237-refactor-modeldrawstyle' into 'main'
·
Aug 01, 2023
241-playful-movement-speed-control-and-forward-movement
d8642c5e
·
Add tooltips
·
Sep 04, 2023
246-crash-when-loading-model
7d203d44
·
Small change
·
Sep 25, 2023
!153
main
default
protected
fafa94cb
·
Merge branch 'optimize-robot-cannot-be-loaded' into 'main'
·
Oct 18, 2023
242-advertise-help
131757ef
·
Make order consistent
·
Oct 18, 2023
!152
godot4
e7bf73dd
·
Update image IDs
·
Nov 16, 2023
!154