ElementMesh with transparency is not transparent
In Coin:
In Godot:
(The content is different) Point is that the mesh should be partly transparent, but is not in Godot.
Mesh is drawn with Alpha != 0 in vertex colors.
It should be reproducible with the ArVizExample by changing the code in RobotAPI/components/ArViz/Example/ArVizExample.cpp
to:
armarx::viz::data::Color colors[] =
{
{255, 255, 0, 0},
{255, 0, 255, 0},
{0, 0, 0, 255},
};