#include "ObjectIO.h" #include "../VirtualRobotException.h" #include "rapidxml.hpp" #include "RobotIO.h" #include "../Grasping/Grasp.h" #include "../Grasping/GraspSet.h" #include "../ManipulationObject.h" #include "../Visualization/TriMeshModel.h" #include <iostream> using namespace std; namespace VirtualRobot { ObjectIO::ObjectIO() = default; ObjectIO::~ObjectIO() = default; VirtualRobot::ObstaclePtr ObjectIO::loadObstacle(const std::string& xmlFile) { // load file std::ifstream in(xmlFile.c_str()); THROW_VR_EXCEPTION_IF(!in.is_open(), "Could not open XML file:" << xmlFile); std::filesystem::path filenameBaseComplete(xmlFile); std::filesystem::path filenameBasePath = filenameBaseComplete.parent_path(); std::string basePath = filenameBasePath.string(); VirtualRobot::ObstaclePtr res = loadObstacle(in, basePath); THROW_VR_EXCEPTION_IF(!res, "Error while parsing file " << xmlFile); res->setFilename(xmlFile); return res; } VirtualRobot::ObstaclePtr ObjectIO::loadObstacle(const std::ifstream& xmlFile, const std::string& basePath /*= ""*/) { // load file THROW_VR_EXCEPTION_IF(!xmlFile.is_open(), "Could not open XML file"); std::stringstream buffer; buffer << xmlFile.rdbuf(); std::string objectXML(buffer.str()); VirtualRobot::ObstaclePtr res = createObstacleFromString(objectXML, basePath); THROW_VR_EXCEPTION_IF(!res, "Error while parsing file."); return res; } VirtualRobot::ManipulationObjectPtr ObjectIO::loadManipulationObject(const std::string& xmlFile) { // load file std::ifstream in(xmlFile.c_str()); THROW_VR_EXCEPTION_IF(!in.is_open(), "Could not open XML file:" << xmlFile); std::filesystem::path filenameBaseComplete(xmlFile); std::filesystem::path filenameBasePath = filenameBaseComplete.parent_path(); std::string basePath = filenameBasePath.string(); VirtualRobot::ManipulationObjectPtr res = loadManipulationObject(in, basePath); THROW_VR_EXCEPTION_IF(!res, "Error while parsing file " << xmlFile); res->setFilename(xmlFile); return res; } VirtualRobot::ManipulationObjectPtr ObjectIO::loadManipulationObject(const std::ifstream& xmlFile, const std::string& basePath /*= ""*/) { // load file THROW_VR_EXCEPTION_IF(!xmlFile.is_open(), "Could not open XML file"); std::stringstream buffer; buffer << xmlFile.rdbuf(); std::string objectXML(buffer.str()); VirtualRobot::ManipulationObjectPtr res = createManipulationObjectFromString(objectXML, basePath); res->initialize(); THROW_VR_EXCEPTION_IF(!res, "Error while parsing file."); return res; } GraspPtr ObjectIO::processGrasp(rapidxml::xml_node<char>* graspXMLNode, const std::string& robotType, const std::string& eef, const std::string& /*objName*/) { THROW_VR_EXCEPTION_IF(!graspXMLNode, "No <Grasp> tag ?!"); // get name std::string name = processNameAttribute(graspXMLNode, true); std::string method = processStringAttribute("creation", graspXMLNode, true); float quality = processFloatAttribute(std::string("quality"), graspXMLNode, true); std::string preshapeName = processStringAttribute("preshape", graspXMLNode, true); Eigen::Matrix4f pose; pose.setIdentity(); std::vector< RobotConfig::Configuration > configDefinitions; std::string configName; rapidxml::xml_node<>* node = graspXMLNode->first_node(); while (node) { std::string nodeName = getLowerCase(node->name()); if (nodeName == "transform") { processTransformNode(graspXMLNode, name, pose); } else if (nodeName == "configuration") { THROW_VR_EXCEPTION_IF(configDefinitions.size() > 0, "Only one configuration per grasp allowed"); bool cOK = processConfigurationNode(node, configDefinitions, configName); THROW_VR_EXCEPTION_IF(!cOK, "Invalid configuration defined in grasp tag '" << name << "'." << endl); } else { THROW_VR_EXCEPTION("XML definition <" << nodeName << "> not supported in Grasp <" << name << ">." << endl); } node = node->next_sibling(); } GraspPtr grasp(new Grasp(name, robotType, eef, pose, method, quality, preshapeName)); if (configDefinitions.size() > 0) { // create & register configs std::map< std::string, float > rc; for (auto& configDefinition : configDefinitions) { rc[ configDefinition.name ] = configDefinition.value; } grasp->setConfiguration(rc); } return grasp; } bool ObjectIO::writeSTL(TriMeshModelPtr t, const std::string& filename, const std::string& objectName, float scaling) { if (!t || t->faces.size() == 0) { VR_ERROR << "Wrong input" << std::endl; return false; } ofstream of; of.open(filename.c_str()); if (!of) { VR_ERROR << "Could not open " << filename << " for writing" << std::endl; return false; } of << "solid " << objectName << std::endl; // write triangles for (size_t i = 0; i < t->faces.size(); i++) { MathTools::TriangleFace& face = t->faces.at(i); auto& p1 = t->vertices.at(face.id1); auto& p2 = t->vertices.at(face.id2); auto& p3 = t->vertices.at(face.id3); auto normal1 = face.idNormal1 < t->normals.size() ? t->normals.at(face.idNormal1) : face.normal; auto normal2 = face.idNormal2 < t->normals.size() ? t->normals.at(face.idNormal2) : face.normal; auto normal3 = face.idNormal3 < t->normals.size() ? t->normals.at(face.idNormal3) : face.normal; Eigen::Vector3f n = normal1 + normal2 + normal3; n.normalize(); //Point p = h->vertex()->point(); //Point q = h->next()->vertex()->point(); //Point r = h->next()->next()->vertex()->point(); // compute normal //Vector n = CGAL::cross_product( q-p, r-p); //Vector norm = n / std::sqrt( n * n); of << " facet normal " << n(0) << " " << n(1) << " " << n(2) << std::endl; of << " outer loop " << std::endl; of << " vertex " << p1(0)*scaling << " " << p1(1)*scaling << " " << p1(2)*scaling << std::endl; of << " vertex " << p2(0)*scaling << " " << p2(1)*scaling << " " << p2(2)*scaling << std::endl; of << " vertex " << p3(0)*scaling << " " << p3(1)*scaling << " " << p3(2)*scaling << std::endl; of << " endloop " << std::endl; of << " endfacet " << std::endl; } of << "endsolid " << objectName << std::endl; of.close(); return true; } GraspSetPtr ObjectIO::processGraspSet(rapidxml::xml_node<char>* graspSetXMLNode, const std::string& objName) { THROW_VR_EXCEPTION_IF(!graspSetXMLNode, "No <GraspSet> tag ?!"); // get name std::string gsName = processNameAttribute(graspSetXMLNode, true); std::string gsRobotType = processStringAttribute(std::string("robottype"), graspSetXMLNode, true); std::string gsEEF = processStringAttribute(std::string("endeffector"), graspSetXMLNode, true); if (gsName.empty() || gsRobotType.empty() || gsEEF.empty()) { THROW_VR_EXCEPTION("GraspSet tags must have valid attributes 'Name', 'RobotType' and 'EndEffector'"); } GraspSetPtr result(new GraspSet(gsName, gsRobotType, gsEEF)); rapidxml::xml_node<>* node = graspSetXMLNode->first_node(); while (node) { std::string nodeName = getLowerCase(node->name()); if (nodeName == "grasp") { GraspPtr grasp = processGrasp(node, gsRobotType, gsEEF, objName); THROW_VR_EXCEPTION_IF(!grasp, "Invalid 'Grasp' tag in '" << objName << "'." << endl); result->addGrasp(grasp); } else { THROW_VR_EXCEPTION("XML definition <" << nodeName << "> not supported in GraspSet <" << gsName << ">." << endl); } node = node->next_sibling(); } return result; } ManipulationObjectPtr ObjectIO::processManipulationObject(rapidxml::xml_node<char>* objectXMLNode, const std::string& basePath) { THROW_VR_EXCEPTION_IF(!objectXMLNode, "No <ManipulationObject> tag in XML definition"); bool visuProcessed = false; bool colProcessed = false; VisualizationNodePtr visualizationNode; CollisionModelPtr collisionModel; bool useAsColModel = false; SceneObject::Physics physics; bool physicsDefined = false; std::vector<GraspSetPtr> graspSets; Eigen::Matrix4f globalPose = Eigen::Matrix4f::Identity(); // get name std::string objName = processNameAttribute(objectXMLNode); // first check if there is an xml file to load rapidxml::xml_node<>* xmlFileNode = objectXMLNode->first_node("file", 0, false); if (xmlFileNode) { std::string xmlFile = processFileNode(xmlFileNode, basePath); ManipulationObjectPtr result = loadManipulationObject(xmlFile); if (!result) { return result; } if (!objName.empty()) { result->setName(objName); } // update global pose rapidxml::xml_node<>* poseNode = objectXMLNode->first_node("globalpose", 0, false); if (poseNode) { processTransformNode(poseNode, objName, globalPose); result->setGlobalPose(globalPose); } return result; } THROW_VR_EXCEPTION_IF(objName.empty(), "ManipulationObject definition expects attribute 'name'"); rapidxml::xml_node<>* node = objectXMLNode->first_node(); while (node) { std::string nodeName = getLowerCase(node->name()); if (nodeName == "visualization") { THROW_VR_EXCEPTION_IF(visuProcessed, "Two visualization tags defined in ManipulationObject '" << objName << "'." << endl); visualizationNode = processVisualizationTag(node, objName, basePath, useAsColModel); visuProcessed = true; if (useAsColModel) { THROW_VR_EXCEPTION_IF(colProcessed, "Two collision tags defined in ManipulationObject '" << objName << "'." << endl); std::string colModelName = objName; colModelName += "_VISU_ColModel"; // todo: ID? collisionModel.reset(new CollisionModel(visualizationNode, colModelName, CollisionCheckerPtr())); colProcessed = true; } } else if (nodeName == "collisionmodel") { THROW_VR_EXCEPTION_IF(colProcessed, "Two collision tags defined in ManipulationObject '" << objName << "'." << endl); collisionModel = processCollisionTag(node, objName, basePath); colProcessed = true; } else if (nodeName == "physics") { THROW_VR_EXCEPTION_IF(physicsDefined, "Two physics tags defined in ManipulationObject '" << objName << "'." << endl); processPhysicsTag(node, objName, physics); physicsDefined = true; } else if (nodeName == "graspset") { GraspSetPtr gs = processGraspSet(node, objName); THROW_VR_EXCEPTION_IF(!gs, "Invalid grasp set in '" << objName << "'." << endl); graspSets.push_back(gs); } else if (nodeName == "globalpose") { processTransformNode(node, objName, globalPose); } else { THROW_VR_EXCEPTION("XML definition <" << nodeName << "> not supported in ManipulationObject <" << objName << ">." << endl); } node = node->next_sibling(); } // build object ManipulationObjectPtr object(new ManipulationObject(objName, visualizationNode, collisionModel, physics)); for (const auto& graspSet : graspSets) { object->addGraspSet(graspSet); } object->setGlobalPose(globalPose); return object; } ObstaclePtr ObjectIO::processObstacle(rapidxml::xml_node<char>* objectXMLNode, const std::string& basePath) { THROW_VR_EXCEPTION_IF(!objectXMLNode, "No <Obstacle> tag in XML definition"); bool visuProcessed = false; bool colProcessed = false; VisualizationNodePtr visualizationNode; CollisionModelPtr collisionModel; bool useAsColModel = false; SceneObject::Physics physics; bool physicsDefined = false; Eigen::Matrix4f globalPose = Eigen::Matrix4f::Identity(); // get name std::string objName = processNameAttribute(objectXMLNode); // first check if there is an xml file to load rapidxml::xml_node<>* xmlFileNode = objectXMLNode->first_node("file", 0, false); if (xmlFileNode) { std::string xmlFile = processFileNode(xmlFileNode, basePath); ObstaclePtr result = loadObstacle(xmlFile); if (!result) { return result; } if (!objName.empty()) { result->setName(objName); } // update global pose rapidxml::xml_node<>* poseNode = objectXMLNode->first_node("globalpose", 0, false); if (poseNode) { processTransformNode(poseNode, objName, globalPose); result->setGlobalPose(globalPose); } return result; } THROW_VR_EXCEPTION_IF(objName.empty(), "Obstacle definition expects attribute 'name'"); rapidxml::xml_node<>* node = objectXMLNode->first_node(); while (node) { std::string nodeName = getLowerCase(node->name()); if (nodeName == "visualization") { THROW_VR_EXCEPTION_IF(visuProcessed, "Two visualization tags defined in Obstacle '" << objName << "'." << endl); visualizationNode = processVisualizationTag(node, objName, basePath, useAsColModel); visuProcessed = true; if (useAsColModel) { THROW_VR_EXCEPTION_IF(colProcessed, "Two collision tags defined in Obstacle '" << objName << "'." << endl); std::string colModelName = objName; colModelName += "_VISU_ColModel"; // todo: ID? collisionModel.reset(new CollisionModel(visualizationNode, colModelName, CollisionCheckerPtr())); colProcessed = true; } } else if (nodeName == "collisionmodel") { THROW_VR_EXCEPTION_IF(colProcessed, "Two collision tags defined in Obstacle '" << objName << "'." << endl); collisionModel = processCollisionTag(node, objName, basePath); colProcessed = true; } else if (nodeName == "physics") { THROW_VR_EXCEPTION_IF(physicsDefined, "Two physics tags defined in Obstacle '" << objName << "'." << endl); processPhysicsTag(node, objName, physics); physicsDefined = true; } else if (nodeName == "globalpose") { processTransformNode(node, objName, globalPose); } else { THROW_VR_EXCEPTION("XML definition <" << nodeName << "> not supported in Obstacle <" << objName << ">." << endl); } node = node->next_sibling(); } // build object ObstaclePtr object(new Obstacle(objName, visualizationNode, collisionModel, physics)); object->setGlobalPose(globalPose); return object; } VirtualRobot::ManipulationObjectPtr ObjectIO::createManipulationObjectFromString(const std::string& xmlString, const std::string& basePath /*= ""*/) { // copy string content to char array char* y = new char[xmlString.size() + 1]; strncpy(y, xmlString.c_str(), xmlString.size() + 1); VirtualRobot::ManipulationObjectPtr obj; try { rapidxml::xml_document<char> doc; // character type defaults to char doc.parse<0>(y); // 0 means default parse flags rapidxml::xml_node<char>* objectXMLNode = doc.first_node("ManipulationObject"); obj = processManipulationObject(objectXMLNode, basePath); } catch (rapidxml::parse_error& e) { delete[] y; THROW_VR_EXCEPTION("Could not parse data in xml definition" << endl << "Error message:" << e.what() << endl << "Position: " << endl << e.where<char>() << endl); return ManipulationObjectPtr(); } catch (VirtualRobot::VirtualRobotException&) { // rethrow the current exception delete[] y; throw; } catch (std::exception& e) { delete[] y; THROW_VR_EXCEPTION("Error while parsing xml definition" << endl << "Error code:" << e.what() << endl); return ManipulationObjectPtr(); } catch (...) { delete[] y; THROW_VR_EXCEPTION("Error while parsing xml definition" << endl); return ManipulationObjectPtr(); } delete[] y; return obj; } VirtualRobot::ObstaclePtr ObjectIO::createObstacleFromString(const std::string& xmlString, const std::string& basePath /*= ""*/) { // copy string content to char array char* y = new char[xmlString.size() + 1]; strncpy(y, xmlString.c_str(), xmlString.size() + 1); VirtualRobot::ObstaclePtr obj; try { rapidxml::xml_document<char> doc; // character type defaults to char doc.parse<0>(y); // 0 means default parse flags rapidxml::xml_node<char>* objectXMLNode = doc.first_node("Obstacle"); obj = processObstacle(objectXMLNode, basePath); } catch (rapidxml::parse_error& e) { delete[] y; THROW_VR_EXCEPTION("Could not parse data in xml definition" << endl << "Error message:" << e.what() << endl << "Position: " << endl << e.where<char>() << endl); return ObstaclePtr(); } catch (VirtualRobot::VirtualRobotException&) { // rethrow the current exception delete[] y; throw; } catch (std::exception& e) { delete[] y; THROW_VR_EXCEPTION("Error while parsing xml definition" << endl << "Error code:" << e.what() << endl); return ObstaclePtr(); } catch (...) { delete[] y; THROW_VR_EXCEPTION("Error while parsing xml definition" << endl); return ObstaclePtr(); } delete[] y; return obj; } bool ObjectIO::saveManipulationObject(ManipulationObjectPtr object, const std::string& xmlFile) { THROW_VR_EXCEPTION_IF(!object, "NULL object"); std::filesystem::path filenameBaseComplete(xmlFile); std::filesystem::path filenameBasePath = filenameBaseComplete.parent_path(); std::string basePath = filenameBasePath.string(); std::string xmlString = object->toXML(basePath); // save file return BaseIO::writeXMLFile(xmlFile, xmlString, true); } } // namespace VirtualRobot