diff --git a/etc/doxygen/pages/Overview.md b/etc/doxygen/pages/Overview.md index dfe0300de3d30e916868d75dda542962358e9f07..427e270c221a737fb5aa455a8e27033a0368fb10 100644 --- a/etc/doxygen/pages/Overview.md +++ b/etc/doxygen/pages/Overview.md @@ -63,6 +63,13 @@ RobotAPI also provides a GUI-plugin for robot visualization. \par \link RobotAPI-GuiPlugins Read more \endlink +\par RobotUnit +\subpage RobotUnit + + +\par GamepadUnit +\subpage GamepadUnit + \defgroup RobotAPI RobotAPI \copydoc RobotAPI-Overview diff --git a/etc/doxygen/pages/armem/how_to_create_a_new_core_segment_or_memory_server.md b/etc/doxygen/pages/armem/how_to_create_a_new_core_segment_or_memory_server.md index 2f20e03502ca19ff7ebbf279688e211379a018d0..6c1fa08fc6e0bc83c124389e74eecff72179018d 100644 --- a/etc/doxygen/pages/armem/how_to_create_a_new_core_segment_or_memory_server.md +++ b/etc/doxygen/pages/armem/how_to_create_a_new_core_segment_or_memory_server.md @@ -4,7 +4,7 @@ \ref tutorials_120_memory_server_and_client_cpp \todo -Merge the information from here into the tutorial +Merge the information from here into \ref tutorials_120_memory_server_and_client_cpp In order to make a new type of data available in the memory system, you first need to create an ARON XML file. Please refer to [Aron/CodeGeneration](Aron/CodeGeneration) if you want to know how to do so. diff --git a/etc/doxygen/pages/armem/memory_system.md b/etc/doxygen/pages/armem/memory_system.md index 79246d64e4117df639155dea22d0ccb90012ec53..e516fa69c80d034daa4c4077fb7818068eaffd44 100644 --- a/etc/doxygen/pages/armem/memory_system.md +++ b/etc/doxygen/pages/armem/memory_system.md @@ -1,7 +1,9 @@ -# Memory System {#memory_system} +# ArmarX Memory System {#memory_system} \tableofcontents +@see +- \ref tutorials_120_memory_server_and_client_cpp - \subpage memory_system-how_to_create_a_new_core_segment_or_memory_server ## Introduction to the Memory System {#memory_system-introduction} diff --git a/source/RobotAPI/components/units/RobotUnit/README.md b/source/RobotAPI/components/units/RobotUnit/README.md index 5533e6588b3a89ac7d0d45b9dc4ed6ebaba323c9..f08be8ab3fb312b6e69d09457cc24a96f6475e3d 100644 --- a/source/RobotAPI/components/units/RobotUnit/README.md +++ b/source/RobotAPI/components/units/RobotUnit/README.md @@ -1,4 +1,5 @@ -# RobotUnit +# RobotUnit {#RobotUnit} + The RobotUnit can be used for real-time control. The central principle is that all controllers are executed synchronously. The controllers are arranged in a 2-layer architecture. diff --git a/source/RobotAPI/drivers/GamepadUnit/README.md b/source/RobotAPI/drivers/GamepadUnit/README.md index f987b05e9a80bc59741e77b07502516f7de3d842..5def39e88a135d938e9bcbcac27bbf553285ebd2 100644 --- a/source/RobotAPI/drivers/GamepadUnit/README.md +++ b/source/RobotAPI/drivers/GamepadUnit/README.md @@ -1,4 +1,4 @@ -# GamepadUnit +# GamepadUnit {#GamepadUnit} This component is used to control the robot with a gamepad.