From 43372f633243d711dcca53d4d846851fb3e552d8 Mon Sep 17 00:00:00 2001 From: Fabian Paus <fabian.paus@kit.edu> Date: Tue, 11 Sep 2018 15:23:47 +0200 Subject: [PATCH] DebugDrawer: Remove circle visus when layer is cleared --- .../components/DebugDrawer/DebugDrawerComponent.cpp | 5 +++++ .../components/DebugDrawer/DebugDrawerComponent.h | 8 ++++---- 2 files changed, 9 insertions(+), 4 deletions(-) diff --git a/source/RobotAPI/components/DebugDrawer/DebugDrawerComponent.cpp b/source/RobotAPI/components/DebugDrawer/DebugDrawerComponent.cpp index 503c8589e..4784feb56 100644 --- a/source/RobotAPI/components/DebugDrawer/DebugDrawerComponent.cpp +++ b/source/RobotAPI/components/DebugDrawer/DebugDrawerComponent.cpp @@ -2317,6 +2317,11 @@ namespace armarx removeCylinderVisu(layerName, i.first); } + for (const auto& i : layer.addedCircleVisualizations) + { + removeCircleVisu(layerName, i.first); + } + for (const auto& i : layer.addedPointCloudVisualizations) { removePointCloudVisu(layerName, i.first); diff --git a/source/RobotAPI/components/DebugDrawer/DebugDrawerComponent.h b/source/RobotAPI/components/DebugDrawer/DebugDrawerComponent.h index cd2d8579c..d3ac754fc 100644 --- a/source/RobotAPI/components/DebugDrawer/DebugDrawerComponent.h +++ b/source/RobotAPI/components/DebugDrawer/DebugDrawerComponent.h @@ -214,10 +214,10 @@ namespace armarx void removeArrowVisu(const std::string& layerName, const std::string& arrowName, const ::Ice::Current& = ::Ice::Current()) override; void removeArrowDebugLayerVisu(const std::string& arrowName, const ::Ice::Current& = ::Ice::Current()) override; - void setCircleArrowVisu(const std::string& layerName, const std::string& circleName, const Vector3BasePtr& globalPosition, const Vector3BasePtr& directionVec, Ice::Float radius, Ice::Float circleCompletion, Ice::Float width, const DrawColor& color, const Ice::Current&) override; - void setCircleDebugLayerVisu(const std::string& circleName, const Vector3BasePtr& globalPosition, const Vector3BasePtr& directionVec, Ice::Float radius, Ice::Float circleCompletion, Ice::Float width, const DrawColor& color, const Ice::Current&) override; - void removeCircleVisu(const std::string& layerName, const std::string& circleName, const Ice::Current&) override; - void removeCircleDebugLayerVisu(const std::string& circleName, const Ice::Current&) override; + void setCircleArrowVisu(const std::string& layerName, const std::string& circleName, const Vector3BasePtr& globalPosition, const Vector3BasePtr& directionVec, Ice::Float radius, Ice::Float circleCompletion, Ice::Float width, const DrawColor& color, const Ice::Current& = ::Ice::Current()) override; + void setCircleDebugLayerVisu(const std::string& circleName, const Vector3BasePtr& globalPosition, const Vector3BasePtr& directionVec, Ice::Float radius, Ice::Float circleCompletion, Ice::Float width, const DrawColor& color, const Ice::Current& = ::Ice::Current()) override; + void removeCircleVisu(const std::string& layerName, const std::string& circleName, const Ice::Current& = ::Ice::Current()) override; + void removeCircleDebugLayerVisu(const std::string& circleName, const Ice::Current& = ::Ice::Current()) override; /*! -- GitLab