/* * This file is part of ArmarX. * * ArmarX is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation. * * ArmarX is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. * * @package RobotAPI::ArmarXObjects::TCPControllerSubUnit * @author Stefan Reither ( stef dot reither at web dot de ) * @date 2017 * @copyright http://www.gnu.org/licenses/gpl-2.0.txt * GNU General Public License */ #pragma once #include <RobotAPI/interface/units/TCPControlUnit.h> #include "RobotUnitSubUnit.h" #include "../NJointControllers/NJointTCPController.h" #include "../util.h" #include <ArmarXCore/core/Component.h> #include <mutex> namespace armarx { TYPEDEF_PTRS_HANDLE(RobotUnit); class TCPControllerSubUnitPropertyDefinitions : public armarx::ComponentPropertyDefinitions { public: TCPControllerSubUnitPropertyDefinitions(std::string prefix): armarx::ComponentPropertyDefinitions(prefix) { defineOptionalProperty<float>("AvoidJointLimitsKp", 1.f, "Proportional gain value of P-Controller for joint limit avoidance", PropertyDefinitionBase::eModifiable); } }; TYPEDEF_PTRS_HANDLE(TCPControllerSubUnit); class TCPControllerSubUnit : virtual public RobotUnitSubUnit, virtual public TCPControlUnitInterface, virtual public Component { public: void setup(RobotUnit* rUnit, VirtualRobot::RobotPtr robot); // TCPControlUnitInterface interface void setCycleTime(Ice::Int milliseconds, const Ice::Current& c = Ice::emptyCurrent) override; void setTCPVelocity(const std::string& nodeSetName, const std::string& tcpName, const::armarx::FramedDirectionBasePtr& translationVelocity, const::armarx::FramedDirectionBasePtr& orientationVelocityRPY, const Ice::Current& c = Ice::emptyCurrent) override; bool isRequested(const Ice::Current& = Ice::emptyCurrent) override; // RobotUnitSubUnit interface void update(const SensorAndControl& sc, const JointAndNJointControllers& c) override; private: mutable std::mutex dataMutex; RobotUnit* robotUnit = nullptr; VirtualRobot::RobotPtr coordinateTransformationRobot; std::map<std::string, std::string> tcpControllerNameMap; // ManagedIceObject interface protected: void onInitComponent() override {} void onConnectComponent() override {} std::string getDefaultName() const override { return "TCPControlUnit"; } PropertyDefinitionsPtr createPropertyDefinitions() override; // UnitResourceManagementInterface interface public: void request(const Ice::Current&) override { } void release(const Ice::Current&) override { } // UnitExecutionManagementInterface interface public: void init(const Ice::Current&) override {} void start(const Ice::Current&) override {} void stop(const Ice::Current&) override {} UnitExecutionState getExecutionState(const Ice::Current&) override { return UnitExecutionState::eUndefinedUnitExecutionState; } // KinematicUnitListener interface public: void reportControlModeChanged(const NameControlModeMap&, Ice::Long, bool, const Ice::Current&) override {} void reportJointAngles(const NameValueMap&, Ice::Long, bool, const Ice::Current&) override {} void reportJointVelocities(const NameValueMap&, Ice::Long, bool, const Ice::Current&) override {} void reportJointTorques(const NameValueMap&, Ice::Long, bool, const Ice::Current&) override {} void reportJointAccelerations(const NameValueMap&, Ice::Long, bool, const Ice::Current&) override {} void reportJointCurrents(const NameValueMap&, Ice::Long, bool, const Ice::Current&) override {} void reportJointMotorTemperatures(const NameValueMap&, Ice::Long, bool, const Ice::Current&) override {} void reportJointStatuses(const NameStatusMap&, Ice::Long, bool, const Ice::Current&) override {} // PropertyUser interface public: void componentPropertiesUpdated(const std::set<std::string>& changedProperties) override; }; }