From 2770cec6114b5aad31bf7fe070c5640e84c7ebdd Mon Sep 17 00:00:00 2001 From: Fabian Reister <fabian.reister@kit.edu> Date: Thu, 5 Dec 2024 10:17:25 +0100 Subject: [PATCH] CollisionModelHelper: obstacle name is now full object id string (dataset/class/instance) instead of only ambiguous instance name --- .../libraries/obstacle_avoidance/CollisionModelHelper.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/source/RobotAPI/libraries/obstacle_avoidance/CollisionModelHelper.cpp b/source/RobotAPI/libraries/obstacle_avoidance/CollisionModelHelper.cpp index 0f1f8047f..05a230a8e 100644 --- a/source/RobotAPI/libraries/obstacle_avoidance/CollisionModelHelper.cpp +++ b/source/RobotAPI/libraries/obstacle_avoidance/CollisionModelHelper.cpp @@ -62,7 +62,7 @@ namespace armarx::obstacle_avoidance if (auto obstacle = finder.loadManipulationObject(objectPose)) { obstacle->setGlobalPose(objectPose.objectPoseGlobal); - obstacle->setName(objectPose.objectID.instanceName()); + obstacle->setName(objectPose.objectID.str()); sceneObjects->addSceneObject(obstacle); } } @@ -104,7 +104,6 @@ namespace armarx::obstacle_avoidance Eigen::Affine3f world_T_obj = world_T_map * map_T_obj; - // ARMARX_INFO << world_T_obj.translation(); auto cube = factory.createBox(boxSize, boxSize, boxSize); @@ -177,4 +176,4 @@ namespace armarx::obstacle_avoidance arviz.commitLayerContaining("CollisionModel", mesh); } -} // namespace armarx::obstacle_avoidance \ No newline at end of file +} // namespace armarx::obstacle_avoidance -- GitLab